75 results

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Name Type Class PP Power Acc Pri Effect
Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

Aerial Ace Flying physical 20 60

Never misses.

Agility Psychic status 30

Raises the user's Speed by two stages.

Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Double Team Normal status 15

Raises the user's evasion by one stage.

Drill Run Ground physical 10 80 95%

Has an increased chance for a critical hit.

Electroweb Electric special 15 55 95%

Lowers the target's Speed by one stage.

Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

Fell Stinger Bug physical 25 50 100%

Raises the user's Attack by two stages if it KOs the target.

Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Knock Off Dark physical 20 65 100%

Target drops its held item.

Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

Mimic Normal status 10

Copies the target's last used move.

Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

Reflect Psychic status 20

Reduces damage from physical attacks by half.

Rest Psychic status 10

User sleeps for two turns, completely healing itself.

Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

Roost Flying status 10

Heals the user by half its max HP.

Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

String Shot Bug status 40 95%

Lowers the target's Speed by two stages.

Struggle Bug Bug special 20 50 100%

Has a 100% chance to lower the target's Special Attack by one stage.

Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Sunny Day Fire status 5

Changes the weather to sunny for five turns.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

Swift Normal special 20 60

Never misses.

Swords Dance Normal status 20

Raises the user's Attack by two stages.

Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

Thief Dark physical 25 60 100%

Takes the target's item.

Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Twineedle Bug physical 20 25 100%

Hits twice in the same turn. Has a 20% chance to poison the target.

U-turn Bug physical 20 70 100%

User must switch out after attacking.

Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

Move Search

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  • Exact same effect as:

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HP
Attack
Defense
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accuracy
evasion

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Pokémon

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.