70 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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| Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Hyper Fang | ![]() |
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15 | 80 | 90% | Has a 10% chance to make the target flinch. |
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| Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
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| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Mud Sport | ![]() |
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15 | — | — | Halves all Electric-type damage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| Skull Bash | ![]() |
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10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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| Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swift | ![]() |
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20 | 60 | — | Never misses. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Thunder | ![]() |
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10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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| Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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| Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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| Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |



















