79 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Ancient Power | ![]() |
![]() |
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
| Assurance | ![]() |
![]() |
10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
|
| Attract | ![]() |
![]() |
15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| Blizzard | ![]() |
![]() |
5 | 110 | 70% | Has a 10% chance to freeze the target. |
|
| Bulldoze | ![]() |
![]() |
20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Captivate | ![]() |
![]() |
20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|
| Chip Away | ![]() |
![]() |
20 | 70 | 100% | Ignores the target's stat modifiers. |
|
| Confide | ![]() |
![]() |
20 | — | — | Lowers the target's Special Attack by one stage. |
|
| Crunch | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|
| Curse | ![]() |
![]() |
10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|
| Dig | ![]() |
![]() |
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
| Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
| Dragon Pulse | ![]() |
![]() |
10 | 85 | 100% | Inflicts regular damage with no additional effect. |
|
| Earth Power | ![]() |
![]() |
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Earthquake | ![]() |
![]() |
10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| Endeavor | ![]() |
![]() |
5 | * | 100% | Lowers the target's HP to equal the user's. |
|
| Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| Fire Blast | ![]() |
![]() |
5 | 110 | 85% | Has a 10% chance to burn the target. |
|
| Fire Punch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
| Flamethrower | ![]() |
![]() |
15 | 90 | 100% | Has a 10% chance to burn the target. |
|
| Fling | ![]() |
![]() |
10 | * | 100% | Throws held item at the target; power depends on the item. |
|
| Focus Energy | ![]() |
![]() |
30 | — | — | Increases the user's chance to score a critical hit. |
|
| Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| Hammer Arm | ![]() |
![]() |
10 | 100 | 90% | Lowers user's Speed by one stage. |
|
| Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
| Head Smash | ![]() |
![]() |
5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
|
| Hidden Power | ![]() |
![]() |
15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| Ice Beam | ![]() |
![]() |
10 | 90 | 100% | Has a 10% chance to freeze the target. |
|
| Incinerate | ![]() |
![]() |
15 | 60 | 100% | Destroys the target's held berry. |
|
| Iron Head | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|
| Iron Tail | ![]() |
![]() |
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|
| Leer | ![]() |
![]() |
30 | — | 100% | Lowers the target's Defense by one stage. |
|
| Mud-Slap | ![]() |
![]() |
10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|
| Natural Gift | ![]() |
![]() |
15 | * | 100% | Power and type depend on the held berry. |
|
| Payback | ![]() |
![]() |
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
| Power-Up Punch | ![]() |
![]() |
20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|
| Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Pursuit | ![]() |
![]() |
20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|
| Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
| Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
| Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
| Roar | ![]() |
![]() |
20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Rock Climb | ![]() |
![]() |
20 | 90 | 85% | Has a 20% chance to confuse the target. |
|
| Rock Polish | ![]() |
![]() |
20 | — | — | Raises the user's Speed by two stages. |
|
| Rock Slide | ![]() |
![]() |
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|
| Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|
| Rock Tomb | ![]() |
![]() |
15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
| Sandstorm | ![]() |
![]() |
10 | — | — | Changes the weather to a sandstorm for five turns. |
|
| Scary Face | ![]() |
![]() |
10 | — | 100% | Lowers the target's Speed by two stages. |
|
| Screech | ![]() |
![]() |
40 | — | 85% | Lowers the target's Defense by two stages. |
|
| Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
| Slam | ![]() |
![]() |
20 | 80 | 75% | Inflicts regular damage with no additional effect. |
|
| Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| Smack Down | ![]() |
![]() |
15 | 50 | 100% | Removes any immunity to Ground damage. |
|
| Snore | ![]() |
![]() |
15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
| Spite | ![]() |
![]() |
10 | — | 100% | Lowers the PP of the target's last used move by 4. |
|
| Stealth Rock | ![]() |
![]() |
20 | — | — | Causes damage when opposing Pokémon switch in. |
|
| Stomp | ![]() |
![]() |
20 | 65 | 100% | Has a 30% chance to make the target flinch. |
|
| Stone Edge | ![]() |
![]() |
5 | 100 | 80% | Has an increased chance for a critical hit. |
|
| Strength | ![]() |
![]() |
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| Sunny Day | ![]() |
![]() |
5 | — | — | Changes the weather to sunny for five turns. |
|
| Superpower | ![]() |
![]() |
5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
|
| Swagger | ![]() |
![]() |
15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|
| Swords Dance | ![]() |
![]() |
20 | — | — | Raises the user's Attack by two stages. |
|
| Take Down | ![]() |
![]() |
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|
| Thief | ![]() |
![]() |
25 | 60 | 100% | Takes the target's item. |
|
| Thrash | ![]() |
![]() |
10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
| Thunder | ![]() |
![]() |
10 | 110 | 70% | Has a 30% chance to paralyze the target. |
|
| Thunderbolt | ![]() |
![]() |
15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|
| Thunder Punch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
| Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
| Uproar | ![]() |
![]() |
10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|
| Whirlwind | ![]() |
![]() |
20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Zen Headbutt | ![]() |
![]() |
15 | 80 | 90% | Has a 20% chance to make the target flinch. |

















