70 results

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Name Type Class PP Power Acc Pri Effect
Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

Aerial Ace Flying physical 20 60

Never misses.

Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost status 10 100%

Confuses the target.

Cross Poison Poison physical 20 70 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Double Team Normal status 15

Raises the user's evasion by one stage.

Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

Mean Look Normal status 5

Prevents the target from leaving battle.

Mimic Normal status 10

Copies the target's last used move.

Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Poison Fang Poison physical 15 50 100%

Has a 50% chance to badly poison the target.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

Quick Guard Fighting status 15 3

Prevents any priority moves from hitting friendly Pokémon this turn.

Rain Dance Water status 5

Changes the weather to rain for five turns.

Rest Psychic status 10

User sleeps for two turns, completely healing itself.

Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

Roost Flying status 10

Heals the user by half its max HP.

Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

Screech Normal status 40 85%

Lowers the target's Defense by two stages.

Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Sunny Day Fire status 5

Changes the weather to sunny for five turns.

Super Fang Normal physical 10 * 90%

Inflicts damage equal to half the target's HP.

Supersonic Normal status 20 55%

Confuses the target.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Swift Normal special 20 60

Never misses.

Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

Thief Dark physical 25 60 100%

Takes the target's item.

Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

U-turn Bug physical 20 70 100%

User must switch out after attacking.

Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

Wing Attack Flying physical 35 60 100%

Inflicts regular damage with no additional effect.

X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Move Search

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Introduced in
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  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

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Pokémon

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.