79 results

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Name Type Class PP Power Acc Pri Effect
Aerial Ace Flying physical 20 60

Never misses.

Aqua Jet Water physical 20 40 100% 1

Inflicts regular damage with no additional effect.

Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

Bubble Water special 30 40 100%

Has a 10% chance to lower the target's Speed by one stage.

Bubble Beam Water special 20 65 100%

Has a 10% chance to lower the target's Speed by one stage.

Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Covet Normal physical 25 60 100%

Takes the target's item.

Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Double Team Normal status 15

Raises the user's evasion by one stage.

Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Hail Ice status 10

Changes the weather to a hailstorm for five turns.

Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

Hydro Cannon Water special 5 150 90%

User foregoes its next turn to recharge.

Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense Steel status 15

Raises the user's Defense by two stages.

Knock Off Dark physical 20 65 100%

Target drops its held item.

Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

Mist Ice status 30

Protects the user's stats from being changed by enemy moves.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

Quash Dark status 15 100%

Makes the target act last this turn.

Rain Dance Water status 5

Changes the weather to rain for five turns.

Rest Psychic status 10

User sleeps for two turns, completely healing itself.

Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

Scald Water special 15 80 100%

Has a 30% chance to burn the target.

Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Swords Dance Normal status 20

Raises the user's Attack by two stages.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

Water Pledge Water special 10 80 100%

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

Move Search

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.