72 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Ancient Power | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Barrage | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
| Block | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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| Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| Egg Bomb | ![]() |
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10 | 100 | 75% | Inflicts regular damage with no additional effect. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
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| Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Leaf Storm | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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| Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Mega Drain | ![]() |
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15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Nature Power | ![]() |
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20 | — | — | Uses a move which depends upon the terrain. |
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| Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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| Psywave | ![]() |
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15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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| Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Self-Destruct | ![]() |
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5 | 200 | 100% | User faints. |
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| Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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| Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| Teleport | ![]() |
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20 | — | — | Immediately ends wild battles. No effect otherwise. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| Wood Hammer | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
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| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |













