96 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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| Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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| Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Baton Pass | ![]() |
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40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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| Beat Up | ![]() |
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Dazzling Gleam | ![]() |
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10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Hit | ![]() |
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10 | 35 | 90% | Hits twice in one turn. |
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| Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Future Sight | ![]() |
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10 | 120 | 100% | Hits the target two turns later. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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| Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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| Guard Swap | ![]() |
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10 | — | — | User swaps Defense and Special Defense changes with the target. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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| Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
| Mean Look | ![]() |
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5 | — | — | Prevents the target from leaving battle. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mirror Coat | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| Power Swap | ![]() |
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10 | — | — | User swaps Attack and Special Attack changes with the target. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Psychic Fangs | ![]() |
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10 | 85 | 100% | Destroys Reflect and Light Screen. |
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| Psychic Terrain | ![]() |
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10 | — | — | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. |
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| Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| Razor Wind | ![]() |
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10 | 80 | 100% | Requires a turn to charge before attacking. |
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| Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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| Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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| Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swift | ![]() |
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20 | 60 | — | Never misses. |
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| Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Thunder | ![]() |
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10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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| Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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| Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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| Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| Wish | ![]() |
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10 | — | — | User will recover half its max HP at the end of the next turn. |
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| Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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| Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |

















