87 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
| Air Cutter | ![]() |
![]() |
25 | 60 | 95% | Has an increased chance for a critical hit. |
|
| Ancient Power | ![]() |
![]() |
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
| Brave Bird | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
| Bulldoze | ![]() |
![]() |
20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|
| Calm Mind | ![]() |
![]() |
20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
|
| Charge Beam | ![]() |
![]() |
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|
| Confide | ![]() |
![]() |
20 | — | — | Lowers the target's Special Attack by one stage. |
|
| Curse | ![]() |
![]() |
10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|
| Defog | ![]() |
![]() |
15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
|
| Detect | ![]() |
![]() |
5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
| Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
| Dragon Breath | ![]() |
![]() |
20 | 60 | 100% | Has a 30% chance to paralyze the target. |
|
| Dream Eater | ![]() |
![]() |
15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|
| Earth Power | ![]() |
![]() |
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Earthquake | ![]() |
![]() |
10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|
| Echoed Voice | ![]() |
![]() |
15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
|
| Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Extrasensory | ![]() |
![]() |
20 | 80 | 100% | Has a 10% chance to make the target flinch. |
|
| Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| Fire Blast | ![]() |
![]() |
5 | 110 | 85% | Has a 10% chance to burn the target. |
|
| Flame Charge | ![]() |
![]() |
20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|
| Flamethrower | ![]() |
![]() |
15 | 90 | 100% | Has a 10% chance to burn the target. |
|
| Flash | ![]() |
![]() |
20 | — | 100% | Lowers the target's accuracy by one stage. |
|
| Fly | ![]() |
![]() |
15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
|
| Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| Future Sight | ![]() |
![]() |
10 | 120 | 100% | Hits the target two turns later. |
|
| Giga Drain | ![]() |
![]() |
10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|
| Giga Impact | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Gust | ![]() |
![]() |
35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
|
| Heat Wave | ![]() |
![]() |
10 | 95 | 90% | Has a 10% chance to burn the target. |
|
| Hidden Power | ![]() |
![]() |
15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| Hyper Beam | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| Hyper Voice | ![]() |
![]() |
10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|
| Incinerate | ![]() |
![]() |
15 | 60 | 100% | Destroys the target's held berry. |
|
| Iron Head | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|
| Light Screen | ![]() |
![]() |
30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|
| Mimic | ![]() |
![]() |
10 | — | — | Copies the target's last used move. |
|
| Mud-Slap | ![]() |
![]() |
10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|
| Natural Gift | ![]() |
![]() |
15 | * | 100% | Power and type depend on the held berry. |
|
| Nightmare | ![]() |
![]() |
15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
|
| Ominous Wind | ![]() |
![]() |
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|
| Overheat | ![]() |
![]() |
5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
| Pluck | ![]() |
![]() |
20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|
| Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Psychic | ![]() |
![]() |
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
| Psych Up | ![]() |
![]() |
10 | — | — | Discards the user's stat changes and copies the target's. |
|
| Punishment | ![]() |
![]() |
5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
|
| Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
| Recover | ![]() |
![]() |
10 | — | — | Heals the user by half its max HP. |
|
| Reflect | ![]() |
![]() |
20 | — | — | Reduces damage from physical attacks by half. |
|
| Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
| Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
| Roar | ![]() |
![]() |
20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|
| Roost | ![]() |
![]() |
10 | — | — | Heals the user by half its max HP. |
|
| Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
| Sacred Fire | ![]() |
![]() |
5 | 100 | 95% | Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|
| Safeguard | ![]() |
![]() |
25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|
| Sandstorm | ![]() |
![]() |
10 | — | — | Changes the weather to a sandstorm for five turns. |
|
| Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| Shadow Ball | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|
| Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
| Signal Beam | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
| Sky Attack | ![]() |
![]() |
5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
|
| Sky Drop | ![]() |
![]() |
10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
|
| Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| Snore | ![]() |
![]() |
15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
| Solar Beam | ![]() |
![]() |
10 | 120 | 100% | Requires a turn to charge before attacking. |
|
| Steel Wing | ![]() |
![]() |
25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
|
| Strength | ![]() |
![]() |
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| Sunny Day | ![]() |
![]() |
5 | — | — | Changes the weather to sunny for five turns. |
|
| Swagger | ![]() |
![]() |
15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|
| Swift | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
| Tailwind | ![]() |
![]() |
15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
|
| Thunder | ![]() |
![]() |
10 | 110 | 70% | Has a 30% chance to paralyze the target. |
|
| Thunderbolt | ![]() |
![]() |
15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|
| Thunder Wave | ![]() |
![]() |
20 | — | 90% | Paralyzes the target. |
|
| Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
| Twister | ![]() |
![]() |
20 | 40 | 100% | Has a 20% chance to make the target flinch. |
|
| Weather Ball | ![]() |
![]() |
10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
|
| Whirlwind | ![]() |
![]() |
20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Will-O-Wisp | ![]() |
![]() |
15 | — | 85% | Burns the target. |
|
| Zap Cannon | ![]() |
![]() |
5 | 120 | 50% | Has a 100% chance to paralyze the target. |
|
| Zen Headbutt | ![]() |
![]() |
15 | 80 | 90% | Has a 20% chance to make the target flinch. |



















