72 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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| Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| Bubble | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Bubble Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Bullet Seed | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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| Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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| Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Hone Claws | ![]() |
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15 | — | — | Raises the user's Attack and accuracy by one stage. |
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| Hydro Pump | ![]() |
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5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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| Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
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| Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Nature Power | ![]() |
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20 | — | — | Uses a move which depends upon the terrain. |
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| Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Scald | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Surf | ![]() |
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15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |















