74 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Acid | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Acupressure | ![]() |
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30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
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| After You | ![]() |
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15 | — | — | Makes the target act next this turn. |
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| Ancient Power | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
| Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| Encore | ![]() |
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5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Final Gambit | ![]() |
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5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
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| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
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| Guard Split | ![]() |
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10 | — | — | Averages Defense and Special Defense with the target. |
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| Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Power Split | ![]() |
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10 | — | — | Averages Attack and Special Attack with the target. |
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| Power Trick | ![]() |
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10 | — | — | User swaps Attack and Defense. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rock Blast | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
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| Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
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| Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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| Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Shell Smash | ![]() |
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15 | — | — | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| Sludge Wave | ![]() |
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10 | 95 | 100% | Has a 10% chance to poison the target. |
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| Smack Down | ![]() |
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15 | 50 | 100% | Removes any immunity to Ground damage. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| Sticky Web | ![]() |
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20 | — | — | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
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| Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by two stages. |
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| Struggle Bug | ![]() |
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20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Sweet Scent | ![]() |
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20 | — | 100% | Lowers the target's evasion by one stage. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Venoshock | ![]() |
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10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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| Withdraw | ![]() |
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40 | — | — | Raises the user's Defense by one stage. |
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| Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |















