78 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| Air Cutter | ![]() |
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25 | 60 | 95% | Has an increased chance for a critical hit. |
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| Air Slash | ![]() |
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15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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| Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Autotomize | ![]() |
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15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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| Brave Bird | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Defog | ![]() |
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15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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| Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
| Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| Guard Swap | ![]() |
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10 | — | — | User swaps Defense and Special Defense changes with the target. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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| Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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| Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| Metal Claw | ![]() |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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| Metal Sound | ![]() |
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40 | — | 85% | Lowers the target's Special Defense by two stages. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Roar | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
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| Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Sky Attack | ![]() |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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| Sky Drop | ![]() |
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10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
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| Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| Steel Wing | ![]() |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swift | ![]() |
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20 | 60 | — | Never misses. |
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| Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| Tailwind | ![]() |
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15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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| Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Twister | ![]() |
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20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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| Whirlwind | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |

















