11 results

Start over

Name Type Class PP Power Acc Pri Effect
Close Combat Fighting physical 5 120 100%

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

Crush Claw Normal physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Razor Shell Water physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

V-create Fire physical 5 180 95%

Lowers the user's Defense, Special Defense, and Speed by one stage each.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.