Essentials

Farfetch'd

Farfetch'd

Normal Flying

Abilities

Keen Eye

Prevents accuracy from being lowered.

Inner Focus

Prevents flinching.

Dream Ability

Defiant

Raises Attack two stages upon having any stat lowered.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
83
Kanto
83 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
158 Gold, Silver, Crystal
Updated Johto
160 HeartGold, SoulSilver

Names

German
Porenta
Chinese
大蔥鴨
French
Canarticho
Korean
파오리
Japanese
カモネギ (kamonegi)
Official Roomaji
Kamonegi

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
  • Ground
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
94 Search:
1342 EXP at level
Effort points
  • 1 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 5% Stick Stick
Generation 4 5% Stick Stick
Generation 5 5% Stick Stick

Evolution

Baby Basic Stage 1 Stage 2
Farfetch'd

Stats

Pctile Min IVs Max IVs
HP
52
28.6 277 308
Attack
65
39.2 198 229
Defense
55
32.8 178 209
Special Attack
58
39.0 184 215
Special Defense
62
44.5 192 223
Speed
60
44.0 188 219
Total
352
33.4

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯☆☆
Skill
★✯☆
Stamina
★★✯
Jump
★★✯☆
Total
7/12/17

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.

HeartGold

If anyone tries to disturb where the essential plant stalks grow, it uses its own stalk to thwart them.

SoulSilver

If it eats the plant stalk it carries as emergency rations, it runs off in search of a new stalk.

Generation 5
Black, White

It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life.

Sprites

Farfetch'd Farfetch'd Farfetch'd Farfetch'd

Miscellany

Species
Wild Duck Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Farfetch'd
Shape
Alar Search:

Height

${_("Trainer dude")}

Farfetch'd
8

2'7.5"
0.8 m

Weight

${_("Trainer dudette")}

Farfetch'd
150

33.1 lb
15.0 kg

Locations

Yellow Yellow
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Normal and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Farfetch'd's higher Attack, and have their class highlighted in green.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

7 7 6 Sand-Attack Ground non-damaging 15 100%

Lowers the target's accuracy by one stage.

7 13 13 11 Leer Normal non-damaging 30 100%

Lowers the target's Defense by one stage.

Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

15 19 19 16 7 7 7 7 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

21 9 9 9 9 Knock Off Dark physical 20 20 100%

Target drops its held item.

26 Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13 13 13 13 Aerial Ace Flying physical 20 60

Never misses.

19 19 19 19 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

21 21 21 21 Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

23 25 25 31 25 25 25 25 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

31 31 31 36 31 31 31 31 Agility Psychic non-damaging 30

Raises the user's Speed by two stages.

39 37 37 41 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

33 33 33 33 Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

37 37 37 Air Slash Flying special 20 75 95%

Has a 30% chance to make the target flinch.

37 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

43 43 43 Feint Normal physical 10 50 100% 2

Hits through Protect and Detect.

44 44 46 43 45 45 45 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

49 Air Slash Flying special 20 75 95%

Has a 30% chance to make the target flinch.

55 Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Covet Normal physical 40 60 100%

Takes the target's item.

• • • • • Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • FeatherDance Flying non-damaging 15 100%

Lowers the target's Attack by two stages.

• • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • • • Foresight Normal non-damaging 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

• • • • • • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

• • • • • • • Mirror Move Flying non-damaging 20

Uses the target's last used move.

• • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• • • • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• Roost Flying non-damaging 10

Heals the user by half its max HP.

• • • • • • Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

• Trump Card Normal special 5 *

Power increases when this move has less PP, up to a maximum of 200.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Air Cutter Flying special 25 55 95%

Has an increased chance for a critical hit.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Fury Cutter Bug physical 20 20 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Knock Off Dark physical 20 20 100%

Target drops its held item.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

02 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

03 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

04 Whirlwind Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

20 20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 Mimic Normal non-damaging 10

Copies the target's last used move.

32 32 32 32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

39 39 39 Swift Normal special 20 60

Never misses.

43 43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

40 Skull Bash Normal physical 15 100 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

44 44 44 44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

47 47 47 47 47 47 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 51 51 Roost Flying non-damaging 10

Heals the user by half its max HP.

54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

58 58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

75 75 75 75 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

77 77 77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

83 Work Up Normal non-damaging 30

Raises the user's Attack and Special Attack by one stage each.

78 78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

50 90 90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H2 H2 H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

External Links