Essentials

Kyogre

Primal Reversion

Primal Kyogre

Water

Abilities

Primordial Sea

Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
382
Original Hoenn
198 Ruby, Sapphire, Emerald
New Hoenn
207 Omega Ruby, Alpha Sapphire

Names

Japanese
カイオーガ (kaiooga)
カイオーガ
Official roomaji
Kyogre
Korean
가이오가
Chinese
蓋歐卡
盖欧卡
French
Kyogre
German
Kyogre
Spanish
Kyogre
Italian
Kyogre

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Primal Kyogre cannot breed.

Training

Base EXP
347 Search:
Effort points
  • 3 Special Attack
Capture rate
3 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Kyogre

Kyogre Forms

  • Kyogre
  • Primal Kyogre

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
150
97.3 368 399
Defense
90
73.5 248 279
Special Attack
180
99.7 428 459
Special Defense
160
99.7 388 419
Speed
90
73.2 248 279
Total
770
99.6

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.

Generation 6
X

A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with Groudon.

Y

It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.

Omega Ruby

Through Primal Reversion and with nature’s full power, it will take back its true form. It can summon storms that cause the sea levels to rise.

Alpha Sapphire

Kyogre is said to be the personification of the sea itself. Legends tell of its many clashes against Groudon, as each sought to gain the power of nature.

Sprites

Primal Kyogre Primal Kyogre

Miscellany

Species
Sea Basin Pokémon Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
sea Search:
Footprint
Kyogre
Shape
Ichthyic Search:

Height

Trainer dude

Primal Kyogre
98

32'1.8"
9.8 m

Weight

Trainer dudette

Primal Kyogre
4300

948.0 lb
430.0 kg

Locations

Pal Park

Area
Sea
Score
90
Rate
3

Moves

Water moves get STAB, and have their type highlighted in green.

Special moves better suit Kyogre's higher Special Attack, and have their class highlighted in green.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

5 5 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

15 15 Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

20 20 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

30 30 Aqua Ring Water status 20

Restores 1/16 of the user's max HP each turn.

35 35 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

45 45 Origin Pulse Water special 10 110 85%

Inflicts regular damage with no additional effect.

50 50 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

60 60 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

65 65 Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

75 75 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

80 80 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

90 90 Water Spout Water special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Omega Ruby, Alpha Sapphire Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Block Normal status 5

Prevents the target from leaving battle.

Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Omega Ruby, Alpha Sapphire Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Omega Ruby, Alpha Sapphire Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Omega Ruby, Alpha Sapphire Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

55 55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

98 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H7 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links