Essentials

Lucario

Lucario

fighting steel

Abilities

Steadfast

Raises Speed one stage upon flinching.

Inner Focus

Prevents flinching.

Damage Taken

  • bug ¼
  • dark ¼
  • dragon ½
  • electric 1
  • fighting 2
  • fire 2
  • flying 1
  • ghost ½
  • grass ½
  • ground 2
  • ice ½
  • normal ½
  • poison 0
  • psychic 1
  • rock ¼
  • steel ½
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
448
Original Sinnoh
116 Diamond, Pearl
Extended Sinnoh
116 Platinum

Names

Japanese
ルカリオ (rukario)
Official Roomaji
Lucario
Korean
루카리오
Chinese
路卡利歐
French
Lucario
German
Lucario

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Ground
  • Humanshape
Steps to hatch
6400 Search:

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Abra
  • Machop
  • Ponyta
  • Farfetch'd
  • Seel
  • Drowzee
  • Hitmonlee
  • Hitmonchan
  • Rhyhorn
  • Mr. Mime
  • Jynx
  • Electabuzz
  • Magmar
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Hitmontop
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Makuhita
  • Skitty
  • Sableye
  • Mawile
  • Meditite
  • Electrike
  • Volbeat
  • Illumise
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Cacnea
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas
  • Croagunk

Training

Base EXP
204 Search:
2914 EXP at level
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 4 nothing

Evolution

Baby Basic Stage 1 Stage 2
RioluRiolu Lucario Lucario Level up, during the day, with at least 220 happiness

Stats

Pctile Min IVs Max IVs
HP
70
60.7 313 344
Attack
110
88.7 288 319
Defense
70
55.7 208 239
Special Attack
115
93.4 298 329
Special Defense
70
55.0 208 239
Speed
90
79.0 248 279
Total
525
84.3

Flavor

Flavor Text

Generation 4
Diamond

It has the ability to sense the auras of all things. It understands human speech.

Pearl

By catching the aura emanating from others, it can read their thoughts and movements.

Platinum

A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away.

HeartGold, SoulSilver

It’s said that no foe can remain invisible to LUCARIO, since it can detect auras. Even foes it could not otherwise see.

Sprites

Lucario Lucario Lucario Lucario

Miscellany

Species
Aura Search:
Color
blue Search:
Cry
download mp3
Pawprint
Lucario
Shape
Sciurine Search:

Height

Trainer dude

Lucario
12

3'11.2"
1.2 m

Weight

Trainer dudette

Lucario
540

119.0 lb
54.0 kg

Locations

Moves

Fighting and steel moves get STAB, and have their type highlighted in green.

Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Foresight normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

6 Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

11 Force Palm fighting Physical 10 60 100%

Has a 30% chance to paralyze the target.

15 Feint normal Physical 10 50 100% 2

Only works if the target uses Protect or Detect on this turn.

19 Bone Rush ground Physical 10 25 80%

Hits 2-5 times in one turn.

24 Metal Sound steel None 40 0 85%

Lowers the target's Special Defense by two levels.

29 Me First normal None 20 0 0%

Uses the target's move against it before it attacks, with power increased by half.

33 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

37 Aura Sphere fighting Special 20 90 0%

Never misses.

42 Close Combat fighting Physical 5 120 100%

Lowers the user's Defense and Special Defense by one level after inflicting damage.

47 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

51 ExtremeSpeed normal Physical 5 80 100% 1

Inflicts regular damage with no additional effect.

Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Platinum HeartGold, SoulSilver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Platinum HeartGold, SoulSilver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Platinum HeartGold, SoulSilver Low Kick fighting Physical 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Platinum HeartGold, SoulSilver Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

Platinum HeartGold, SoulSilver Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Swift normal Special 20 60 100%

Never misses.

Platinum HeartGold, SoulSilver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Platinum HeartGold, SoulSilver Vacuum Wave fighting Special 30 40 100% 1

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Focus Punch fighting Physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Bulk Up fighting None 20 0 100%

Raises the user's Attack and Defense by one level.

10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

52 Focus Blast fighting Special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one level.

56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

60 Drain Punch fighting Physical 5 60 100%

Heals the user by half the damage inflicted.

65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H8 Rock Climb normal Physical 20 90 85%

Has a 20% chance to confuse the target.

External Links