Essentials

Miscellany

Species
Compass Pokémon Search:
Color
Gray Search:
Cry
Habitat
cave Search:
Footprint
Nosepass
Shape
Anthropomorphic Search:

Height

Trainer dude

Nosepass
10

3'3.4"
1.0 m

Weight

Trainer dudette

Nosepass
970

213.8 lb
97.0 kg

Pokédex Description

Generation 3
Ruby

NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

Sapphire

NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.

Emerald

Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

FireRed, LeafGreen

Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.

Generation 4
Diamond, Pearl

Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Platinum

When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

HeartGold, SoulSilver

If two of these meet, they cannot get too close because their noses repel each other.

Generation 5
Black, White

When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

Black 2, White 2

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Generation 6
X

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Y

Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.

Omega Ruby

Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

Alpha Sapphire

Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.

Generation 7
Sun

The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.

Moon

It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.

Ultra Sun

It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.

Ultra Moon

It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.

Main Game Sprites

Generation 3 Ruby & Sapphire, Emerald, FireRed & LeafGreen

Ruby, Sapphire FireRed, LeafGreen Emerald
Normal Nosepass Nosepass Nosepass Nosepass Nosepass
Shiny Nosepass Nosepass Nosepass Nosepass Nosepass

Generation 4 Diamond & Pearl, Platinum, HeartGold & SoulSilver

Diamond, Pearl Platinum HeartGold, SoulSilver
Normal Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass
Shiny Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass

Generation 5 Black & White, Black 2 & White 2

Black, White Black 2, White 2
Normal Nosepass Nosepass
Shiny Nosepass Nosepass

Generation 6 X & Y

X, Y Omega Ruby, Alpha Sapphire
Normal Nosepass Nosepass
Shiny Nosepass Nosepass

Generation 7 Sun & Moon

Sun, Moon Ultra Sun, Ultra Moon
Normal Nosepass Nosepass
Shiny Nosepass Nosepass

Miscellaneous Game Art

HeartGold, SoulSilver HeartGold & SoulSilver Overworld

Left Down Up Right
Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass
Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass Nosepass

Other Images

Official artwork by Ken Sugimori

Nosepass

Nosepass

Dream World artwork

Nosepass