Essentials

Swampert

Mega Swampert

Mega Swampert

Water Ground

Abilities

Swift Swim

Doubles Speed during rain.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 4
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock ½
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
260
Original Hoenn
9 Ruby, Sapphire, Emerald
New Hoenn
9 Omega Ruby, Alpha Sapphire

Names

Japanese
ラグラージ (raguraaji)
ラグラージ
Official roomaji
Laglarge
Korean
대짱이
Chinese
巨沼怪
巨沼怪
French
Laggron
German
Sumpex
Spanish
Swampert
Italian
Swampert

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Monster
  • Water 1
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
286 Search:
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Mudkip Marshtomp Level up, starting at level 16 Swampert Level up, starting at level 36

Swampert Forms

  • Swampert
  • Mega Swampert

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
150
97.3 368 399
Defense
110
88.1 288 319
Special Attack
95
74.8 258 289
Special Defense
110
91.2 288 319
Speed
70
53.9 208 239
Total
635
95.7

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It can swim while towing a large ship. It bashes down foes with a swing of its thick arms.

Generation 6
X

Its arms are hard as rock. With one swing, it can break a boulder into pieces.

Y

It can swim while towing a large ship. It bashes down foes with a swing of its thick arms.

Omega Ruby

Swampert is very strong. It has enough power to easily drag a boulder weighing more than a ton. This Pokémon also has powerful vision that lets it see even in murky water.

Alpha Sapphire

Swampert predicts storms by sensing subtle differences in the sounds of waves and tidal winds with its fins. If a storm is approaching, it piles up boulders to protect itself.

Sprites

Mega Swampert Mega Swampert

Miscellany

Species
Mud Fish Pokémon Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
water's edge Search:
Footprint
Swampert
Shape
Sciurine Search:

Height

Trainer dude

Mega Swampert
19

6'2.8"
1.9 m

Weight

Trainer dudette

Mega Swampert
1020

224.9 lb
102.0 kg

Locations

Pal Park

Area
Pond
Score
90
Rate
3

Moves

Water and Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Swampert's higher Attack, and have their class highlighted in green.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

4 4 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

9 9 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

12 12 Foresight Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

16 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

18 18 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

22 22 Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

28 28 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

32 32 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

39 39 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

44 44 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

51 51 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

56 56 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

63 63 Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

Level up, learned by Marshtomp but not Swampert
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Foresight Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Level up, learned by Mudkip but not Swampert
20 20 Mud Sport Ground status 15

Halves all Electric-type damage.

25 25 Rock Throw Rock physical 15 50 90%

Inflicts regular damage with no additional effect.

33 33 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

41 41 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Mudkip but not Swampert
• • Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • Barrier Psychic status 20

Raises the user's Defense by two stages.

• • Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

• • Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • Ice Ball Ice physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • Mirror Coat Psychic special 20 * 100% -5

Inflicts twice the damage the user received from the last special hit it took.

• • Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

• • Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

• • Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

• • Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

• • Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

• • Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

• • Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

• • Yawn Normal status 10

Target sleeps at the end of the next turn.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Hydro Cannon Water special 5 150 90%

User foregoes its next turn to recharge.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Water Pledge Water special 10 80 100%

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Tutor, learned by Marshtomp but not Swampert
Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Water Pledge Water special 10 80 100%

With Grass Pledge, halves opposing Pokémon's Speed for four turns.

Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

55 55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

98 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H7 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Machine, learned by Marshtomp but not Swampert
Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Hail Ice status 10

Changes the weather to a hailstorm for five turns.

Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

Rain Dance Water status 5

Changes the weather to rain for five turns.

Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

Double Team Normal status 15

Raises the user's evasion by one stage.

Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

Rest Psychic status 10

User sleeps for two turns, completely healing itself.

Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

Scald Water special 15 80 100%

Has a 30% chance to burn the target.

Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

External Links