Found a bug? Have a suggestion? File a bug report!


Togekiss


Main Pokédex page | Flavor text and images

General

Togekiss
normal flying

Abilities

Serene Grace
The chance of a move's stat/status effect occuring is double for this Pokémon.
Hustle
This Pokémon's moves do 50% more damage but have 80% of their usual accuracy.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl DP
Red/Blue/Yellow Kanto
468
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
n/a

Names

Japanese
トゲキッス
Romaji
Togekissu

Flavor

Height
4'11.1" or 1.5 m
Weight
83.8 lb or 38 kg
Species
Jubilee
Color
white*
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
⅞ male; ⅛ female (code: 31 or 0x1f)
Breeding groups
4: Flying
6: Fairy
Steps to hatch
2,560
Compatible with
27 families; 66 total Pokémon

In the Wild

Base EXP
220 or 0xdc
Capture rate
30 or 0x1e
Base happiness
70 or 0x46
Growth rate
fast
Effort points
2 Special Attack
1 Special Defense
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
175 Togepi Base form 176 Togetic Happiness 468 Togekiss Use a Shiny Stone

Stats

Stat Base Max Stat %ile
L50 L100
HP
85
192 374 78.3
Attack
50
102 199 20.9
Defense
95
147 289 79.7
Special Attack
120
172 339 94.7
Special Defense
115
167 329 93.5
Speed
80
132 259 65.1
Average
90.8
- - 91.7

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It will never appear where there is strife. Its sightings have become rare recently.

Locations

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Togekiss's Special Attack is higher, so it will inflict more damage with special () moves.

Togekiss gets the STAB from normal and flying moves.

Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- Air Slash flying special 20 75 95% Has a 30% chance to make the target Flinch.
-- Aura Sphere fighting special 20 90 0% Never misses.
-- ExtremeSpeed normal physical 5 80 100% 1 Goes first. Inflicts regular damage.
-- Sky Attack flying physical 5 140 90% User charges for one turn before attacking. Has a 30% chance to make the target Flinch.
Diamond/Pearl TMs and HMs
Chains 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 60 Drain Punch fighting physical 5 60 100% Heals the user by half the damage the target receives.
Chains 85 Dream Eater psychic special 15 100 100% Heals the user by half the damage the target receives. Only works on Sleeping Pokemon.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 38 Fire Blast fire special 5 120 85% Has a 10% chance to Burn the target.
Chains 35 Flamethrower fire special 15 95 100% Has a 10% chance to Burn the target.
Chains 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 56 Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Chains H2 Fly flying physical 15 90 95% User flies high into the air, dodging all attacks, and hits next turn.
Chains 01 Focus Punch fighting physical 20 150 100% -3 Goes last. If the user takes damage before attacking, the attack is canceled.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 86 Grass Knot grass special 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 16 Light Screen psychic none 30 -- 100% Reduces damage from special attacks by 50% for five turns..
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 77 Psych Up normal none 10 -- 100% Discards the user's stat changes and copies the target's.
Chains 29 Psychic psychic special 10 90 100% Has a 10% chance to lower the target's Special Defense.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 33 Reflect psychic none 20 -- 100% Reduces damage from physical attacks by 50%.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 20 Safeguard normal none 25 -- 100% Protects the user's field from incoming major status ailments and Confusion for five turns.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 30 Shadow Ball ghost special 15 80 100% Has a 20% chance to lower the target's Special Defense.
Chains 34 Shock Wave electric special 20 60 100% Never misses.
Chains 62 Silver Wind bug special 5 60 100% Has a 10% chance to raise all of the user's stats.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 22 SolarBeam grass special 10 120 100% Requires a turn to charge before attacking.
Chains 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 73 Thunder Wave electric none 20 -- 100% Paralyzes the target.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.

Togekiss in other Pokédexes