Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Red/Blue/Yellow |
Gold/Silver/Crystal |
Ruby/Sapphire/Emerald/Fire/Leaf |
Diamond/Pearl/Platinum
TMs: Gold/Silver/Crystal
| TM | Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description |
|---|---|---|---|---|---|---|---|---|
TM01 |
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |
TM02 |
Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |
| TM03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM04 |
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
TM05 |
Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM06 |
Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
TM07 |
Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | |
TM08 |
Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
TM09 |
Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
TM10 |
Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 |
Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
TM12 |
Sweet Scent | ![]() |
|
20 | -- | 100% | Lowers the target's Evasion. | |
TM13 |
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |
TM14 |
Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
TM15 |
Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
TM16 |
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |
TM17 |
Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
TM18 |
Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
TM19 |
Giga Drain | ![]() |
|
10 | 60 | 100% | Heals the user by half the damage the target receives. | |
TM20 |
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
TM21 |
Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
TM22 |
SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
TM23 |
Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
TM24 |
DragonBreath | ![]() |
|
20 | 60 | 100% | Has a 30% chance to Paralyze the target. | |
TM25 |
Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
TM26 |
Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
TM27 |
Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
TM28 |
Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
TM29 |
Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
TM30 |
Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
TM31 |
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |
TM32 |
Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
TM33 |
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |
TM34 |
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
TM35 |
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
TM36 |
Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | |
TM37 |
Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
TM38 |
Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
TM39 |
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |
TM40 |
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |
TM41 |
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |
TM42 |
Dream Eater | ![]() |
|
15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |
TM43 |
Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
TM44 |
Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
TM45 |
Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 |
Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
TM47 |
Steel Wing | ![]() |
|
25 | 70 | 90% | Has a 10% chance to raise the user's Defense. | |
TM48 |
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |
TM49 |
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
TM50 |
Nightmare | ![]() |
|
15 | -- | 100% | Target loses 1/4 its max HP every turn as long as it continues Sleeping. | |
HM01 |
Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
HM02 |
Fly | ![]() |
|
15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. | |
HM03 |
Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
HM04 |
Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
HM05 |
Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
HM06 |
Whirlpool | ![]() |
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
HM07 |
Waterfall | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. |
![[logo]](/images/veehead.png)

TM01
TM02

TM04
TM06
TM07
TM11
TM14
TM18
TM19
TM23
TM24
TM26
TM29
TM30
TM46
TM49
HM01
HM02
HM03