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importance: cleaning; difficulty: not too bad
1 post; 286 views
Move effects tend to be duplicated a lot; in fact, the game code categorizes them into groups. Moves that simply do regular damage with no other effect, for example, have an effect code of 0.

Instead of having descriptions repeated over and over, I would like to split the effects off into their own table and just have descriptions there. Descriptions, move table blurbs, and status changes can be migrated into this new table, as can many of the move flags.

Problems are as follows:
1. Effect chances are a property of a move, not the effect. For example, effect 4 is normal damage plus a chance to Burn the target. Given that my descriptions right now have the chance as part of the text, I'd have to either remove them (and make it harder to tell what a move does) or do some weird ninja substitution jutsu.

2. Some moves have special properties that aren't part of the effect. Morning Sun, Synthesis, and Moonlight all have the same effect code, but the time of day when they work best is different. Whirlwind works on Flying or Bouncing Pokemon, but Roar doesn't.
1 year, 31 weeks
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