Essentials

Exeggutor

Coconut Pokémon

Exeggutor

Grass Psychic

Abilities

Chlorophyll

Doubles Speed during strong sunlight.

Hidden Ability

Harvest

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Damage Taken

  • Bug 4
  • Dark 2
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting ½
  • Fire 2
  • Flying 2
  • Ghost 2
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic ½
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 1
National
103
Kanto
103 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
105 Gold, Silver, Crystal
Updated Johto
106 HeartGold, SoulSilver
Coastal Kalos
137 X, Y
Original Alola
270 Sun, Moon
Original Poni
85 Sun, Moon
Updated Alola
356 Ultra Sun, Ultra Moon
Updated Poni
103 Ultra Sun, Ultra Moon

Names

Japanese
ナッシー (nasshii)
ナッシー
Official roomaji
Nassy
Korean
나시
Chinese
椰蛋樹
椰蛋树
French
Noadkoko
German
Kokowei
Spanish
Exeggutor
Italian
Exeggutor

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
186 Search:
Effort points
  • 2 Special Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Exeggcute Exeggutor Use a Leaf Stone

Exeggutor Forms

  • Exeggutor
  • Alolan Exeggutor

Stats

Pctile Min IVs Max IVs
HP
95
86.4 363 394
Attack
95
69.9 258 289
Defense
85
68.5 238 269
Special Attack
125
91.5 318 349
Special Defense
75
57.5 218 249
Speed
55
34.8 178 209
Total
530
80.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯✯☆
Skill
★★✯
Stamina
★★★✯
Jump
★★☆
Total
9/14/17

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.

Generation 6
X

Its three heads think independently. However, they are friendly and never appear to squabble.

Y

It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute.

Omega Ruby, Alpha Sapphire

Exeggutor originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight. It is said that when the heads fall off, they group together to form Exeggcute.

Generation 7
Sun

Each of its heads has its own will. They use telepathy to discuss their plans before coming to a joint decision.

Moon

When the time comes, one of its three heads falls off. Before long, the fallen head grows into an Exeggcute.

Ultra Sun

It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power.

Ultra Moon

Each of its three heads has its own thoughts. When they want to go in different directions, Exeggutor becomes unable to move.

Sprites

Exeggutor Exeggutor

Miscellany

Species
Coconut Pokémon Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Exeggutor
Shape
Crural Search:

Height

Trainer dude

Exeggutor
20

6'6.7"
2.0 m

Weight

Trainer dudette

Exeggutor
1200

264.6 lb
120.0 kg

Locations

Pal Park

Area
Forest
Score
70
Rate
20

Moves

Grass and Psychic moves get STAB, and have their type highlighted in green.

Special moves better suit Exeggutor's higher Special Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Barrage Normal physical 20 15 85%

Hits 2-5 times in one turn.

Hypnosis Psychic status 20 60%

Puts the target to sleep.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

28 19 19 0 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

17 17 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Barrage Normal physical 20 15 85%

Hits 2-5 times in one turn.

Hypnosis Psychic status 20 60%

Puts the target to sleep.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

17 17 17 17 17 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

31 31 27 27 27 27 27 27 27 Egg Bomb Normal physical 10 100 75%

Inflicts regular damage with no additional effect.

37 37 37 37 37 37 37 Wood Hammer Grass physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

47 47 47 47 47 47 47 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Level up, learned by Exeggcute but not Exeggutor
Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

25 7 7 7 7 7 7 7 7 7 Reflect Psychic status 20

Reduces damage from physical attacks by half.

28 13 13 11 11 11 11 11 11 11 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

17 17 17 17 17 17 17 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

32 25 25 19 19 19 19 19 19 19 Stun Spore Grass status 30 75%

Paralyzes the target.

37 31 31 21 21 21 21 21 21 21 Poison Powder Poison status 35 75%

Poisons the target.

37 37 23 23 23 23 23 23 23 Sleep Powder Grass status 15 75%

Puts the target to sleep.

33 33 33 33 33 33 33 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

37 37 37 37 37 37 37 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

42 43 43 43 43 43 43 43 43 43 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

48 Sleep Powder Grass status 15 75%

Puts the target to sleep.

47 47 47 47 Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

47 47 47 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 50 50 50 Bestow Normal status 15

Gives the user's held item to the target.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Exeggcute but not Exeggutor
• • • • • • • • • Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • • • • Block Normal status 5

Prevents the target from leaving battle.

• • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

• • • Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • • • • • Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

• • • • • • • Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

• • • • • • • Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

• Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

• • • • • • • • • Moonlight Fairy status 5

Heals the user by half its max HP. Affected by weather.

• • • • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • • • Nature Power Normal status 20

Uses a move which depends upon the terrain.

• • • • • • Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

• • • Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

• • • • Reflect Psychic status 20

Reduces damage from physical attacks by half.

• • • • • Skill Swap Psychic status 10

User and target swap abilities.

• • • • • • • • • Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Block Normal status 5

Prevents the target from leaving battle.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Explosion Normal physical 5 250 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Gravity Psychic status 5

Disables moves and immunities that involve flying or levitating for five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Self-Destruct Normal physical 5 200 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Skill Swap Psychic status 10

User and target swap abilities.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Tutor, learned by Exeggcute but not Exeggutor
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

09 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

15 15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

16 16 16 16 16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

19 19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 Teleport Psychic status 20

Immediately ends wild battles. No effect otherwise.

31 Mimic Normal status 10

Copies the target's last used move.

32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 33 33 33 33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

36 36 36 36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

36 Self-Destruct Normal physical 5 200 100%

User faints.

37 Egg Bomb Normal physical 10 100 75%

Inflicts regular damage with no additional effect.

44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

46 Psywave Psychic special 15 * 100%

Inflicts damage between 50% and 150% of the user's level.

47 Explosion Normal physical 5 250 100%

User faints.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

50 Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

48 48 48 Skill Swap Psychic status 10

User and target swap abilities.

53 53 53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

64 64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86 86 86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 92 92 92 92 92 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

External Links