« 82: Magneton 84: Doduo » Farfetch’d
83: Farfetch’d

Essentials

Farfetch’d

Wild Duck Pokémon

Farfetch’d

Normal Flying

Abilities

Keen Eye

Prevents accuracy from being lowered.

Inner Focus

Prevents flinching.

Hidden Ability

Defiant

Raises Attack two stages upon having any stat lowered.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
83
Kanto
83 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
158 Gold, Silver, Crystal
Updated Johto
160 HeartGold, SoulSilver
Central Kalos
61 X, Y

Names

Japanese
カモネギ (kamonegi)
カモネギ
Official roomaji
Kamonegi
Korean
파오리
Chinese
大蔥鴨
大葱鸭
French
Canarticho
German
Porenta
Spanish
Farfetch’d
Italian
Farfetch’d

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Flying
  • Field
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
132 Search:
Effort points
  • 1 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 5% Stick Stick
Colosseum, XD nothing
Generation 4 5% Stick Stick
Generation 5 5% Stick Stick
X, Y 5% Stick Stick
Omega Ruby, Alpha Sapphire nothing
Generation 7 5% Stick Stick

Evolution

Baby Basic Stage 1 Stage 2
Farfetch’d

Stats

Pctile Min IVs Max IVs
HP
52
26.5 277 308
Attack
90
65.1 248 279
Defense
55
29.3 178 209
Special Attack
58
37.6 184 215
Special Defense
62
40.4 192 223
Speed
60
41.3 188 219
Total
377
33.1

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯☆☆
Skill
★✯☆
Stamina
★★✯
Jump
★★✯☆
Total
7/12/17

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.

Generation 6
X

The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.

Y

It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.

Omega Ruby, Alpha Sapphire

Farfetch’d is always seen with a stalk from a plant of some sort. Apparently, there are good stalks and bad stalks. This Pokémon has been known to fight with others over stalks.

Sprites

Farfetch’d Farfetch’d

Miscellany

Species
Wild Duck Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Farfetch’d
Shape
Alar Search:

Height

Trainer dude

Farfetch’d
8

2'7.5"
0.8 m

Weight

Trainer dudette

Farfetch’d
150

33.1 lb
15.0 kg

Locations

Yellow Yellow
Gold Gold
Silver Silver
Crystal Crystal
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver
X X
Y Y

Pal Park

Area
Field
Score
70
Rate
20

Moves

Normal and Flying moves get STAB, and have their type highlighted in green.

Physical moves better suit Farfetch’d's higher Attack, and have their class highlighted in green.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

7 7 6 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

7 13 13 11 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

15 19 19 16 7 7 7 7 7 7 7 7 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

21 9 9 9 9 Knock Off Dark physical 20 65 100%

Target drops its held item.

26 Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13 13 13 13 9 9 9 9 Aerial Ace Flying physical 20 60

Never misses.

13 13 13 13 Knock Off Dark physical 20 65 100%

Target drops its held item.

19 19 19 19 19 19 19 19 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

21 21 21 21 21 21 21 21 Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

23 25 25 31 25 25 25 25 25 25 25 25 Swords Dance Normal status 20

Raises the user's Attack by two stages.

31 31 31 36 31 31 31 31 31 31 31 31 Agility Psychic status 30

Raises the user's Speed by two stages.

39 37 37 41 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

33 33 33 33 33 33 33 33 Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

37 37 37 Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

37 37 37 37 37 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

43 43 43 43 43 43 43 Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

44 44 46 43 45 45 45 45 45 45 45 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

49 49 49 49 49 Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

55 55 55 55 55 Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • • • • Covet Normal physical 25 60 100%

Takes the target's item.

• • • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • • • • • Feather Dance Flying status 15 100%

Lowers the target's Attack by two stages.

• Final Gambit Fighting special 5 * 100%

Inflicts damage equal to the user's remaining HP. User faints.

• First Impression Bug physical 10 90 100% 2

Can only be used as the first move after the user enters battle.

• • • • • • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • • • • • • • Foresight Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

• • • • • • • • • • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • • • • • Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

• • • • • • • • • • • Mirror Move Flying status 20

Uses the target's last used move.

• • • • • • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• • • • • • • • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • • • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • • • • Roost Flying status 10

Heals the user by half its max HP.

• • • • Simple Beam Normal status 15 100%

Changes the target's ability to Simple.

• • • • • • • • • • Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

• • • • • Trump Card Normal special 5 *

Power increases when this move has less PP, up to a maximum of 200.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Knock Off Dark physical 20 65 100%

Target drops its held item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Roost Flying status 10

Heals the user by half its max HP.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

02 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

03 Swords Dance Normal status 20

Raises the user's Attack by two stages.

04 Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

01 01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

06 06 06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

19 19 19 19 Roost Flying status 10

Heals the user by half its max HP.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

21 21 21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 Mimic Normal status 10

Copies the target's last used move.

32 32 32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 40 40 40 40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

39 39 39 Swift Normal special 20 60

Never misses.

43 43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

44 44 44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

47 47 47 47 47 47 51 51 51 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

51 51 51 Roost Flying status 10

Heals the user by half its max HP.

54 54 54 54 54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

59 59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

58 58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

62 62 62 62 62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

75 75 75 75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

76 76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

77 77 77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

78 78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

84 84 84 84 84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

88 88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 89 89 89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

50 90 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H2 H2 H2 H2 H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 H5 Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

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