there is a small pokédex here
Other stuff of interest:
- Enjoy my personal site, and those of the myriad other contributors.
- Toss some ₽ my way, to support veekun development.
- Stop by the IRC channel (instructions) to chat with some cool nerds and complain when the site is broken.
An anonymous donor asked a question that I can’t even begin to figure out how to answer, but they also said anything else is fine, so here’s anything else.
I’ve been avoiding writing about game physics, since I want to save it for ✨ the book I’m writing ✨, but that book will almost certainly not touch on Unity. Here, then, is a brief run through some of the brick walls I ran into while trying to convince Unity to do 2D platforming.
This is fairly high-level — there are no blocks of code or helpful diagrams. I’m just getting this out of my head because it’s interesting. If you want more gritty details, I guess you’ll have to wait for ✨ the book ✨.
IndustrialRobot has generously donated in order to inquire:
In the last few years there seems to have been a lot of activity with adding emojis to Unicode. Has there been an equal effort to add ‘real’ languages/glyph systems/etc?
And as always, if you don’t have anything to say on that topic, feel free to choose your own. :p
I mean, each release of Unicode lists major new additions right at the top — Unicode 10, Unicode 9, Unicode 8, etc. They also keep fastidious notes, so you can also dig into how and why these new scripts came from, by reading e.g. the proposal for the addition of Zanabazar Square. I don’t think I have much to add here; I’m not a real linguist, I only play one on TV.
So with that out of the way, here’s something completely different!
The forums are dead quiet. No one is posting. A lone tumbleweed rolls by.
Maybe you should do something about this.