Ability list
ID | Gen | Name | Summary |
---|---|---|---|
76 | ![]() |
Air Lock | Negates all effects of weather, but does not prevent the weather itself. |
71 | ![]() |
Arena Trap | Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air. |
4 | ![]() |
Battle Armor | Protects against critical hits. |
66 | ![]() |
Blaze | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
34 | ![]() |
Chlorophyll | Doubles Speed during strong sunlight. |
29 | ![]() |
Clear Body | Prevents stats from being lowered by other Pokémon. |
13 | ![]() |
Cloud Nine | Negates all effects of weather, but does not prevent the weather itself. |
16 | ![]() |
Color Change | Changes type to match when hit by a damaging move. |
14 | ![]() |
Compound Eyes | Increases moves' accuracy to 1.3×. |
56 | ![]() |
Cute Charm | Has a 30% chance of infatuating attacking Pokémon on contact. |
6 | ![]() |
Damp | Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle. |
2 | ![]() |
Drizzle | Summons rain that lasts indefinitely upon entering battle. |
70 | ![]() |
Drought | Summons strong sunlight that lasts indefinitely upon entering battle. |
48 | ![]() |
Early Bird | Makes sleep pass twice as quickly. |
27 | ![]() |
Effect Spore | Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact. |
49 | ![]() |
Flame Body | Has a 30% chance of burning attacking Pokémon on contact. |
18 | ![]() |
Flash Fire | Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
59 | ![]() |
Forecast | Changes Castform's type and form to match the weather. |
62 | ![]() |
Guts | Increases Attack to 1.5× with a major status ailment. |
37 | ![]() |
Huge Power | Doubles Attack in battle. |
55 | ![]() |
Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
52 | ![]() |
Hyper Cutter | Prevents Attack from being lowered by other Pokémon. |
35 | ![]() |
Illuminate | Doubles the wild encounter rate. |
17 | ![]() |
Immunity | Prevents poison. |
39 | ![]() |
Inner Focus | Prevents flinching. |
15 | ![]() |
Insomnia | Prevents sleep. |
22 | ![]() |
Intimidate | Lowers opponents' Attack one stage upon entering battle. |
51 | ![]() |
Keen Eye | Prevents accuracy from being lowered. |
26 | ![]() |
Levitate | Evades Ground moves. |
31 | ![]() |
Lightning Rod | Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
7 | ![]() |
Limber | Prevents paralysis. |
64 | ![]() |
Liquid Ooze | Damages opponents using leeching moves for as much as they would heal. |
40 | ![]() |
Magma Armor | Prevents freezing. |
42 | ![]() |
Magnet Pull | Prevents Steel opponents from fleeing or switching out. |
63 | ![]() |
Marvel Scale | Increases Defense to 1.5× with a major status ailment. |
58 | ![]() |
Minus | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
30 | ![]() |
Natural Cure | Cures any major status ailment upon switching out. |
12 | ![]() |
Oblivious | Prevents infatuation and protects against Captivate. |
65 | ![]() |
Overgrow | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
20 | ![]() |
Own Tempo | Prevents confusion. |
53 | ![]() |
Pickup | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
57 | ![]() |
Plus | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
38 | ![]() |
Poison Point | Has a 30% chance of poisoning attacking Pokémon on contact. |
46 | ![]() |
Pressure | Increases the PP cost of moves targetting the Pokémon by one. |
74 | ![]() |
Pure Power | Doubles Attack in battle. |
44 | ![]() |
Rain Dish | Heals for 1/16 max HP after each turn during rain. |
69 | ![]() |
Rock Head | Protects against recoil damage. |
24 | ![]() |
Rough Skin | Damages attacking Pokémon for 1/8 their max HP on contact. |
50 | ![]() |
Run Away | Ensures success fleeing from wild battles. |
45 | ![]() |
Sand Stream | Summons a sandstorm that lasts indefinitely upon entering battle. |
8 | ![]() |
Sand Veil | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
32 | ![]() |
Serene Grace | Doubles the chance of moves' extra effects occurring. |
23 | ![]() |
Shadow Tag | Prevents opponents from fleeing or switching out. |
61 | ![]() |
Shed Skin | Has a 33% chance of curing any major status ailment after each turn. |
75 | ![]() |
Shell Armor | Protects against critical hits. |
19 | ![]() |
Shield Dust | Protects against incoming moves' extra effects. |
43 | ![]() |
Soundproof | Protects against sound-based moves. |
3 | ![]() |
Speed Boost | Raises Speed one stage after each turn. |
9 | ![]() |
Static | Has a 30% chance of paralyzing attacking Pokémon on contact. |
1 | ![]() |
Stench | Has a 10% chance of making target Pokémon flinch with each hit. |
60 | ![]() |
Sticky Hold | Prevents a held item from being removed by other Pokémon. |
5 | ![]() |
Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
21 | ![]() |
Suction Cups | Prevents being forced out of battle by other Pokémon's moves. |
68 | ![]() |
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
33 | ![]() |
Swift Swim | Doubles Speed during rain. |
28 | ![]() |
Synchronize | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
47 | ![]() |
Thick Fat | |
67 | ![]() |
Torrent | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
36 | ![]() |
Trace | Copies an opponent's ability upon entering battle. |
54 | ![]() |
Truant | Skips every second turn. |
72 | ![]() |
Vital Spirit | Prevents sleep. |
10 | ![]() |
Volt Absorb | Absorbs Electric moves, healing for 1/4 max HP. |
11 | ![]() |
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
41 | ![]() |
Water Veil | Prevents burns. |
73 | ![]() |
White Smoke | Prevents stats from being lowered by other Pokémon. |
25 | ![]() |
Wonder Guard | Protects against damaging moves that are not super effective. |
91 | ![]() |
Adaptability | Increases the same-type attack bonus from 1.5× to 2×. |
106 | ![]() |
Aftermath | Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
83 | ![]() |
Anger Point | Raises Attack to the maximum of six stages upon receiving a critical hit. |
107 | ![]() |
Anticipation | Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move. |
123 | ![]() |
Bad Dreams | Damages sleeping opponents for 1/8 their max HP after each turn. |
88 | ![]() |
Download | Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle. |
87 | ![]() |
Dry Skin | Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP. |
111 | ![]() |
Filter | Decreases damage taken from super-effective moves by 1/4. |
122 | ![]() |
Flower Gift | Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight. |
108 | ![]() |
Forewarn | Reveals the opponents' strongest move upon entering battle. |
119 | ![]() |
Frisk | Reveals an opponent's held item upon entering battle. |
82 | ![]() |
Gluttony | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
85 | ![]() |
Heatproof | Halves damage from Fire moves and burns. |
118 | ![]() |
Honey Gather | The Pokémon may pick up Honey after battle. |
93 | ![]() |
Hydration | Cures any major status ailment after each turn during rain. |
115 | ![]() |
Ice Body | Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
89 | ![]() |
Iron Fist | Strengthens punch-based moves to 1.2× their power. |
103 | ![]() |
Klutz | Prevents the Pokémon from using its held item in battle. |
102 | ![]() |
Leaf Guard | Protects against major status ailments during strong sunlight. |
98 | ![]() |
Magic Guard | Protects against damage not directly caused by a move. |
104 | ![]() |
Mold Breaker | Bypasses targets' abilities if they could hinder or prevent a move. |
78 | ![]() |
Motor Drive | Absorbs Electric moves, raising Speed one stage. |
121 | ![]() |
Multitype | Changes Arceus's type and form to match its held Plate. |
99 | ![]() |
No Guard | Ensures all moves used by and against the Pokémon hit. |
96 | ![]() |
Normalize | Makes the Pokémon's moves all act Normal-type. |
90 | ![]() |
Poison Heal | Heals for 1/8 max HP after each turn when poisoned in place of damage. |
95 | ![]() |
Quick Feet | Increases Speed to 1.5× with a major status ailment. |
120 | ![]() |
Reckless | Strengthens recoil moves to 1.2× their power. |
79 | ![]() |
Rivalry | Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. |
113 | ![]() |
Scrappy | Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon. |
86 | ![]() |
Simple | Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages. |
92 | ![]() |
Skill Link | Extends two-to-five-hit moves and Triple Kick to their full length every time. |
112 | ![]() |
Slow Start | Halves Attack and Speed for five turns upon entering battle. |
97 | ![]() |
Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
81 | ![]() |
Snow Cloak | Increases evasion to 1.25× during hail. Protects against hail damage. |
117 | ![]() |
Snow Warning | Summons hail that lasts indefinitely upon entering battle. |
94 | ![]() |
Solar Power | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
116 | ![]() |
Solid Rock | Decreases damage taken from super-effective moves by 1/4. |
100 | ![]() |
Stall | Makes the Pokémon move last within its move's priority bracket. |
80 | ![]() |
Steadfast | Raises Speed one stage upon flinching. |
114 | ![]() |
Storm Drain | Redirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage. |
105 | ![]() |
Super Luck | Raises moves' critical hit rates one stage. |
77 | ![]() |
Tangled Feet | Doubles evasion when confused. |
101 | ![]() |
Technician | Strengthens moves of 60 base power or less to 1.5× their power. |
110 | ![]() |
Tinted Lens | Doubles damage inflicted with not-very-effective moves. |
109 | ![]() |
Unaware | Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
84 | ![]() |
Unburden | Doubles Speed upon using or losing a held item. |
148 | ![]() |
Analytic | Strengthens moves to 1.3× their power when moving last. |
145 | ![]() |
Big Pecks | Protects against Defense drops. |
126 | ![]() |
Contrary | Inverts stat changes. |
130 | ![]() |
Cursed Body | Has a 30% chance of Disabling any move that hits the Pokémon. |
129 | ![]() |
Defeatist | Halves Attack and Special Attack at 50% max HP or less. |
128 | ![]() |
Defiant | Raises Attack two stages upon having any stat lowered. |
138 | ![]() |
Flare Boost | Increases Special Attack to 1.5× when burned. |
132 | ![]() |
Friend Guard | Decreases all direct damage taken by friendly Pokémon to 0.75×. |
139 | ![]() |
Harvest | Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
131 | ![]() |
Healer | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
134 | ![]() |
Heavy Metal | Doubles the Pokémon's weight. |
149 | ![]() |
Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
150 | ![]() |
Imposter | Transforms upon entering battle. |
151 | ![]() |
Infiltrator | Bypasses Light Screen, Reflect, and Safeguard. |
160 | ![]() |
Iron Barbs | Damages attacking Pokémon for 1/8 their max HP on contact. |
154 | ![]() |
Justified | Raises Attack one stage upon taking damage from a Dark move. |
135 | ![]() |
Light Metal | Halves the Pokémon's weight. |
156 | ![]() |
Magic Bounce | Reflects most non-damaging moves back at their user. |
141 | ![]() |
Moody | Raises a random stat two stages and lowers another one stage after each turn. |
153 | ![]() |
Moxie | Raises Attack one stage upon KOing a Pokémon. |
136 | ![]() |
Multiscale | Halves damage taken from full HP. |
152 | ![]() |
Mummy | Changes attacking Pokémon's abilities to Mummy on contact. |
142 | ![]() |
Overcoat | Protects against damage from weather. |
124 | ![]() |
Pickpocket | Steals attacking Pokémon's held items on contact. |
143 | ![]() |
Poison Touch | Has a 30% chance of poisoning target Pokémon upon contact. |
158 | ![]() |
Prankster | Raises non-damaging moves' priority by one stage. |
155 | ![]() |
Rattled | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. |
144 | ![]() |
Regenerator | Heals for 1/3 max HP upon switching out. |
159 | ![]() |
Sand Force | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. |
146 | ![]() |
Sand Rush | Doubles Speed during a sandstorm. Protects against sandstorm damage. |
157 | ![]() |
Sap Sipper | Absorbs Grass moves, raising Attack one stage. |
125 | ![]() |
Sheer Force | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
140 | ![]() |
Telepathy | Protects against friendly Pokémon's damaging moves. |
164 | ![]() |
Teravolt | Bypasses targets' abilities if they could hinder or prevent moves. |
137 | ![]() |
Toxic Boost | Increases Attack to 1.5× when poisoned. |
163 | ![]() |
Turboblaze | Bypasses targets' abilities if they could hinder or prevent moves. |
127 | ![]() |
Unnerve | Prevents opposing Pokémon from eating held Berries. |
162 | ![]() |
Victory Star | Increases moves' accuracy to 1.1× for friendly Pokémon. |
133 | ![]() |
Weak Armor | Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
147 | ![]() |
Wonder Skin | Lowers incoming non-damaging moves' base accuracy to exactly 50%. |
161 | ![]() |
Zen Mode | Changes Darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise. |
184 | ![]() |
Aerilate | Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power. |
165 | ![]() |
Aroma Veil | Protects allies against moves that affect their mental state. |
188 | ![]() |
Aura Break | Makes Dark Aura and Fairy Aura weaken moves of their respective types. |
171 | ![]() |
Bulletproof | Protects against bullet, ball, and bomb-based moves. |
167 | ![]() |
Cheek Pouch | Restores HP upon eating a Berry, in addition to the Berry's effect. |
172 | ![]() |
Competitive | Raises Special Attack by two stages upon having any stat lowered. |
186 | ![]() |
Dark Aura | Strengthens Dark moves to 1.33× their power for all friendly and opposing Pokémon. |
191 | ![]() |
Delta Stream | Creates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon. |
190 | ![]() |
Desolate Land | Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail. |
187 | ![]() |
Fairy Aura | Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon. |
166 | ![]() |
Flower Veil | Protects friendly Grass Pokémon from having their stats lowered by other Pokémon. |
169 | ![]() |
Fur Coat | Halves damage from physical attacks. |
177 | ![]() |
Gale Wings | Raises Flying moves' priority by one stage. |
183 | ![]() |
Gooey | Lowers attacking Pokémon's Speed by one stage on contact. |
179 | ![]() |
Grass Pelt | Boosts Defense while Grassy Terrain is in effect. |
170 | ![]() |
Magician | Steals the target's held item when the bearer uses a damaging move. |
178 | ![]() |
Mega Launcher | Strengthens aura and pulse moves to 1.5× their power. |
185 | ![]() |
Parental Bond | Lets the bearer hit twice with damaging moves. The second hit has half power. |
182 | ![]() |
Pixilate | Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power. |
189 | ![]() |
Primordial Sea | Creates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail. |
168 | ![]() |
Protean | Changes the bearer's type to match each move it uses. |
174 | ![]() |
Refrigerate | Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power. |
176 | ![]() |
Stance Change | Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield. |
173 | ![]() |
Strong Jaw | Strengthens biting moves to 1.5× their power. |
175 | ![]() |
Sweet Veil | Prevents friendly Pokémon from sleeping. |
180 | ![]() |
Symbiosis | Passes the bearer's held item to an ally when the ally uses up its item. |
181 | ![]() |
Tough Claws | Strengthens moves that make contact to 1.33× their power. |
217 | ![]() |
Battery | Ally Pokémon's moves have their power increased to 1.3×. |
210 | ![]() |
Battle Bond | Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times. |
224 | ![]() |
Beast Boost | Raises this Pokémon's highest stat by one stage when it faints another Pokémon. |
201 | ![]() |
Berserk | Raises this Pokémon's Special Attack by one stage every time its HP drops below half. |
213 | ![]() |
Comatose | This Pokémon always acts as though it were Asleep. |
212 | ![]() |
Corrosion | This Pokémon can inflict poison on Poison and Steel Pokémon. |
216 | ![]() |
Dancer | Whenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards. |
219 | ![]() |
Dazzling | Opposing Pokémon cannot use priority attacks. |
209 | ![]() |
Disguise | Prevents the first instance of battle damage. |
226 | ![]() |
Electric Surge | When this Pokémon enters battle, it changes the terrain to Electric Terrain. |
194 | ![]() |
Emergency Exit | This Pokémon automatically switches out when its HP drops below half. |
218 | ![]() |
Fluffy | Damage from contact moves is halved. Damage from Fire moves is doubled. |
230 | ![]() |
Full Metal Body | Other Pokémon cannot lower this Pokémon's stats. |
206 | ![]() |
Galvanize | This Pokémon's Normal moves are Electric and have their power increased to 1.2×. |
229 | ![]() |
Grassy Surge | When this Pokémon enters battle, it changes the terrain to Grassy Terrain. |
215 | ![]() |
Innards Out | When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. |
204 | ![]() |
Liquid Voice | Sound-based moves become Water-type. |
203 | ![]() |
Long Reach | This Pokémon's moves do not make contact. |
196 | ![]() |
Merciless | This Pokémon's moves critical hit against poisoned targets. |
228 | ![]() |
Misty Surge | When this Pokémon enters battle, it changes the terrain to Misty Terrain. |
233 | ![]() |
Neuroforce | XXX new effect for neuroforce |
211 | ![]() |
Power Construct | Transforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%. |
223 | ![]() |
Power of Alchemy | When an ally faints, this Pokémon gains its Ability. |
232 | ![]() |
Prism Armor | Reduces super-effective damage to 0.75×. |
227 | ![]() |
Psychic Surge | When this Pokémon enters battle, it changes the terrain to Psychic Terrain. |
214 | ![]() |
Queenly Majesty | Opposing Pokémon cannot use priority attacks. |
222 | ![]() |
Receiver | When an ally faints, this Pokémon gains its Ability. |
225 | ![]() |
RKS System | Changes this Pokémon's type to match its held Memory. |
208 | ![]() |
Schooling | Wishiwashi becomes Schooling Form when its HP is 25% or higher. |
231 | ![]() |
Shadow Shield | When this Pokémon has full HP, regular damage from moves is halved. |
197 | ![]() |
Shields Down | Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form. |
202 | ![]() |
Slush Rush | During Hail, this Pokémon has double Speed. |
220 | ![]() |
Soul-Heart | This Pokémon's Special Attack rises by one stage every time any Pokémon faints. |
198 | ![]() |
Stakeout | This Pokémon's moves have double power against Pokémon that switched in this turn. |
192 | ![]() |
Stamina | Raises this Pokémon's Defense by one stage when it takes damage from a move. |
200 | ![]() |
Steelworker | This Pokémon's Steel moves have 1.5× power. |
207 | ![]() |
Surge Surfer | Doubles this Pokémon's Speed on Electric Terrain. |
221 | ![]() |
Tangling Hair | When this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage. |
205 | ![]() |
Triage | This Pokémon's healing moves have their priority increased by 3. |
199 | ![]() |
Water Bubble | Halves damage from Fire moves, doubles damage of Water moves, and prevents burns. |
195 | ![]() |
Water Compaction | Raises this Pokémon's Defense by two stages when it's hit by a Water move. |
193 | ![]() |
Wimp Out | This Pokémon automatically switches out when its HP drops below half. |