Essentials

TM16

TMs and HMs pocket

Summary

Teaches Light Screen to a compatible Pokémon. (Gen II: Icy Wind Gen I: Pay Day)

Stats

Cost
10000 Pokédollars
Flags

Effect

Teaches Light Screen to a compatible Pokémon.

Moves

These are the moves taught by TM16 in different games.

Move Type Class PP Power Acc Pri Effect
Generation 1 Red, Blue, Yellow Pay Day Normal physical 20 40 100%

Scatters money on the ground worth five times the user's level.

Generation 2 Gold, Silver, Crystal Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Generation 3 Ruby, Sapphire, Emerald, FireRed, LeafGreen Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 4 Diamond, Pearl, Platinum, HeartGold, SoulSilver Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 5 Black, White Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 3 Colosseum, XD Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 5 Black 2, White 2 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 6 X, Y, Omega Ruby, Alpha Sapphire Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 7 Sun, Moon, Ultra Sun, Ultra Moon Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Flavor

Flavor text

Generation 3
Ruby, Sapphire, Emerald

Creates a wall of light that lowers SP. ATK damage.

FireRed, LeafGreen

A wall of light cuts damage from SP. ATK attacks for five turns.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Generation 5
Black, White, Black 2, White 2

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Generation 6
X, Y

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Foreign names

Japanese
わざマシン16 (wazamashin16)
わざマシン16
Korean
기술머신16
Chinese
招式學習器16
招式学习器16
French
CT16
German
TM16
Spanish
MT16
Italian
MT16
Czech
TM16

External Links