8 results

Start over

Name Type Class PP Power Acc Pri Effect
Blast Burn Fire special 5 150 90%

User foregoes its next turn to recharge.

Frenzy Plant Grass special 5 150 90%

User foregoes its next turn to recharge.

Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

Hydro Cannon Water special 5 150 90%

User foregoes its next turn to recharge.

Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Prismatic Laser Psychic special 10 160 100%

User foregoes its next turn to recharge.

Roar of Time Dragon special 5 150 90%

User foregoes its next turn to recharge.

Rock Wrecker Rock physical 5 150 90%

User foregoes its next turn to recharge.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

Display and sorting

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.