Essentials

Magnet

Items pocket

Summary

Held: Electric-Type moves from holder do 20% more damage.

Stats

Cost
1000 Pokédollars
Flags
  • Can be held by a Pokémon
  • Usable by a Pokémon when held

Effect

Held: Increases the power of the holder's Electric moves by 20%.

Flavor

Flavor text

Generation 3
Ruby, Sapphire, Emerald

A hold item that boosts ELECTRIC-type moves.

FireRed, LeafGreen

An item to be held by a POKéMON. A powerful magnet that boosts the power of ELECTRIC-type moves.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

Generation 5
Black, White, Black 2, White 2

An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

Generation 6
X, Y

An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon

An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves.

Foreign names

Japanese
じしゃく (jishaku)
じしゃく
Korean
자석
Chinese
磁鐵
磁铁
French
Aimant
German
Magnet
Spanish
Imán
Italian
Calamita

Held by wild Pokémon

Ruby, Sapphire
Emerald
FireRed, LeafGreen
Colosseum
XD
Generation 7 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
5% Magneton Electric Steel Magnet Pull
Sturdy
Analytic
genderless Mineral 50 60 95 120 70 70 465
5% Nosepass Rock Sturdy
Magnet Pull
Sand Force
½ male, ½ female Mineral 30 45 135 45 90 30 375
5% Probopass Rock Steel Sturdy
Magnet Pull
Sand Force
½ male, ½ female Mineral 60 55 145 75 150 40 525

3 Pokémon

External Links