17 results

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Name Type Class PP Power Acc Pri Effect
Electric Terrain Electric status 10 — —

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Fairy Lock Fairy status 10 — —

Prevents all Pokémon from fleeing or switching out during the next turn.

Grassy Terrain Grass status 10 — —

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Gravity Psychic status 5 — —

Disables moves and immunities that involve flying or levitating for five turns.

Hail Ice status 10 — —

Changes the weather to a hailstorm for five turns.

Haze Ice status 30 — —

Resets all Pokémon's stats, accuracy, and evasion.

Ion Deluge Electric status 25 — — 1

Changes all Normal moves to Electric moves for the rest of the turn.

Magic Room Psychic status 10 — —

Negates held items for five turns.

Misty Terrain Fairy status 10 — —

For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.

Mud Sport Ground status 15 — —

Halves all Electric-type damage.

Psychic Terrain Psychic status 10 — —

Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.

Rain Dance Water status 5 — —

Changes the weather to rain for five turns.

Sandstorm Rock status 10 — —

Changes the weather to a sandstorm for five turns.

Sunny Day Fire status 5 — —

Changes the weather to sunny for five turns.

Trick Room Psychic status 5 — — -7

For five turns, slower Pokémon will act before faster Pokémon.

Water Sport Water status 15 — —

Halves all Fire-type damage.

Wonder Room Psychic status 10 — —

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
•
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.