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21
water

General

water
water special

Red/Blue/Yellow RBY

Offensive Modifers

0× against
½× against
dragon grass water
2× against
fire ground rock

Defensive Modifiers

0× from
½× from
fire ice steel water
2× from
electric grass

Pokémon

This type in the Pokémon search

Azumarill Barboach Bibarel Blastoise Buizel Carvanha Chinchou Clamperl Cloyster Corphish Corsola Crawdaunt Croconaw Dewgong Empoleon Feebas Feraligatr Finneon Floatzel Gastrodon Goldeen Golduck Gorebyss Gyarados Horsea Huntail Kabuto Kabutops Kingdra Kingler Krabby Kyogre Lanturn Lapras Lombre Lotad Ludicolo Lumineon Luvdisc Magikarp Manaphy Mantine Mantyke Marill Marshtomp Milotic Mudkip Octillery Omanyte Omastar Palkia Pelipper Phione Piplup Politoed Poliwag Poliwhirl Poliwrath Prinplup Psyduck Quagsire Qwilfish Relicanth Remoraid Seadra Seaking Sealeo Seel Sharpedo Shellder Shellos Slowbro Slowking Slowpoke Spheal Squirtle Starmie Staryu Suicune Surskit Swampert Tentacool Tentacruel Totodile Vaporeon Wailmer Wailord Walrein Wartortle Whiscash Wingull Wooper

92 Pokémon total

Moves

Move Type Dmg PP Power Acc.* Pri. Description
Aqua Jet water physical 20 40 100% 1 Goes first. Inflicts regular damage.
Aqua Ring water none 20 -- 0% Restores 1/16 of the user's max HP every turn.
Aqua Tail water physical 10 90 90% Inflicts regular damage.
Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
Bubble water special 30 20 100% Has a 10% chance to lower the target's Speed.
BubbleBeam water special 20 65 100% Has a 10% chance to lower the target's Speed.
Clamp water physical 10 35 75% Both prevents the target from fleeing and inflicts damage for 2-5 turns.
Crabhammer water physical 10 90 85% Has an increased chance for a critical hit.
Dive water physical 10 80 100% User dives underwater, dodging all attacks, and hits next turn.
Hydro Cannon water special 5 150 90% User foregoes its next turn to recharge.
Hydro Pump water special 5 120 80% Inflicts regular damage.
Muddy Water water special 10 95 85% Has a 30% chance to lower the target's Accuracy.
Octazooka water special 10 65 85% Has a 50% chance to lower the target's Accuracy.
Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Surf water special 15 95 100% Inflicts regular damage.
Water Gun water special 25 40 100% Inflicts regular damage.
Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Water Sport water none 15 -- 100% All damage from Fire moves is halved until the end of the battle.
Water Spout water special 5 150 100% Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.
Whirlpool water special 15 15 70% Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Withdraw water none 40 -- 100% Raises the user's Defense.

22 moves total

Water in other Pokédexes