69 results

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Name Type Class PP Power Acc Pri Effect
After You Normal status 15

Makes the target act next this turn.

Aromatic Mist Fairy status 20

Raises a selected ally's Special Defense by one stage.

Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Bestow Normal status 15

Gives the user's held item to the target.

Boomburst Normal special 10 140 100%

Inflicts regular damage.

Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Chatter Flying special 20 65 100%

Has a higher chance to confuse the target when the recorded sound is louder.

Clanging Scales Dragon special 5 110 100%

Lowers the user's Defense by one stage after inflicting damage.

Clangorous Soulblaze Dragon special 1 185

XXX new effect for clangorous-soulblaze

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Conversion 2 Normal status 30

Changes the user's type to a random type either resistant or immune to the last move used against it.

Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Destiny Bond Ghost status 5

If the user faints this turn, the target automatically will, too.

Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

Disarming Voice Fairy special 15 40

Never misses.

Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Fairy Lock Fairy status 10

Prevents all Pokémon from fleeing or switching out during the next turn.

Foresight Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Gear Up Steel status 20

Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage.

Grass Whistle Grass status 15 55%

Puts the target to sleep.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Grudge Ghost status 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

Guard Swap Psychic status 10

User swaps Defense and Special Defense changes with the target.

Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

Heal Bell Normal status 5

Cures the entire party of major status effects.

Heart Swap Psychic status 10

User and target swap stat changes.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Hold Hands Normal status 40

Does nothing.

Hyperspace Fury Dark physical 5 100

Ignores and destroys protection effects.

Hyperspace Hole Psychic special 5 80

Ignores and destroys protection effects.

Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

Instruct Psychic status 15

Forces the target to repeat its last used move.

Magnetic Flux Electric status 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Me First Normal status 20

Uses the target's move against it before it attacks, with power increased by half.

Metal Sound Steel status 40 85%

Lowers the target's Special Defense by two stages.

Mimic Normal status 10

Copies the target's last used move.

Miracle Eye Psychic status 40

Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.

Noble Roar Normal status 30 100%

Lowers the target's Attack and Special Attack by one stage.

Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Parting Shot Dark status 20 100%

Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.

Perish Song Normal status 5

User and target both faint after three turns.

Play Nice Normal status 20

Lowers the target's Attack by one stage.

Powder Bug status 20 100% 1

Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move.

Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Reflect Type Normal status 15

User becomes the target's type.

Relic Song Normal special 10 75 100%

Has a 10% chance to put the target to sleep.

Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Role Play Psychic status 10

Copies the target's ability.

Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

Screech Normal status 40 85%

Lowers the target's Defense by two stages.

Sing Normal status 15 55%

Puts the target to sleep.

Sketch Normal status 1

Permanently becomes the target's last used move.

Skill Swap Psychic status 10

User and target swap abilities.

Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sparkling Aria Water special 10 90 100%

Cures the target of burns.

Spectral Thief Ghost physical 10 90 100%

Steals the target's stat increases, then inflicts damage.

Speed Swap Psychic status 10

Exchanges the user's Speed with the target's.

Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Supersonic Normal status 20 55%

Confuses the target.

Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

Display and sorting

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.