« Hex Hydro Pump » High Jump Kick

Essentials

High Jump Kick

Fighting

Summary

Damages the user if it misses.

Damage Dealt

  • Bug ½
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting 1
  • Fire 1
  • Flying ½
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 2
  • Normal 2
  • Poison ½
  • Psychic ½
  • Rock 2
  • Steel 2
  • Water 1

Effect

Stats

Power
65 ★★★★★
Base accuracy
90%
Effect chance
n/a

Range

Two ahead, Advance one tile
  • Two ahead

    A single tile two tiles in front of the user.

  • Advance one tile

    The user moves to the tile directly in front of it. If the user cannot move to that tile or another Pokémon is already occupying that tile, the move cannot be used.

Flags or something

Effect

Inflicts regular damage. If this move misses, the user takes some damage.

Pokémon

Pokémon Type Abilities Range HP Atk Def Spd Total
Scrafty Dark Fighting Shed Skin
Moxie
Spirit
3 240 185 235 121 781