Essentials

Gear Grind

Steel physical

Generation 5

Summary

Hits twice in one turn.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 2
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel ½
  • Water ½

Stats

Power
50; percentile 23.8
Accuracy
85% ≈ 42.5 power
PP
15, up to 24 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
0 (normal)

Machines

Generation 5
Not a TM
Generation 6
Not a TM

Effect

Inflicts regular damage. Hits twice in one turn.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The user attacks by throwing two steel gears at its target.

Generation 6
X, Y

The user attacks by throwing steel gears at its target twice.

Foreign Names

Japanese
ギアソーサー (giasoosaa)
Korean
기어소서
French
Lancécrou
German
Klikkdiskus
Spanish
Rueda Doble
Italian
Ingracolpo

Similar moves

These moves all have the same effect as Gear Grind.

Move Type Class PP Power Acc Pri Effect
Double Hit Normal physical 10 35 90%

Hits twice in one turn.

Double Kick Fighting physical 30 30 100%

Hits twice in one turn.

Bonemerang Ground physical 10 50 90%

Hits twice in one turn.

Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

Pokémon

Steel Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Gear Grind's physical damage, and have the stat highlighted in green.

Generation 5 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
16 16 Klink Steel Plus
Minus
Clear Body
genderless Mineral 40 55 70 45 60 30 300
Klang Steel Plus
Minus
Clear Body
genderless Mineral 60 80 95 70 85 50 440
Klinklang Steel Plus
Minus
Clear Body
genderless Mineral 60 100 115 70 85 90 520

External Links