84 results

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Name Type Class PP Power Acc Pri Effect
Attract Normal status 15 — 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Baby-Doll Eyes Fairy status 30 — 100% 1

Lowers the target's Attack by one stage.

Block Normal status 5 — —

Prevents the target from leaving battle.

Captivate Normal status 20 — 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Charm Fairy status 20 — 100%

Lowers the target's Attack by two stages.

Confide Normal status 20 — —

Lowers the target's Special Attack by one stage.

Confuse Ray Ghost status 10 — 100%

Confuses the target.

Cotton Spore Grass status 40 — 100%

Lowers the target's Speed by two stages.

Dark Void Dark status 10 — 50%

Puts the target to sleep.

Defog Flying status 15 — —

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Disable Normal status 20 — 100%

Disables the target's last used move for 1-8 turns.

Eerie Impulse Electric status 15 — 100%

Lowers the target's Special Attack by two stages.

Embargo Dark status 15 — 100%

Target cannot use held items.

Encore Normal status 5 — 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Entrainment Normal status 15 — 100%

Copies the user's ability onto the target.

Fake Tears Dark status 20 — 100%

Lowers the target's Special Defense by two stages.

Feather Dance Flying status 15 — 100%

Lowers the target's Attack by two stages.

Flash Normal status 20 — 100%

Lowers the target's accuracy by one stage.

Flatter Dark status 15 — 100%

Raises the target's Special Attack by one stage and confuses the target.

Floral Healing Fairy status 10 — —

Heals the target for ½ its max HP, or ⅔ on Grassy Terrain.

Foresight Normal status 40 — —

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Forest’s Curse Grass status 20 — 100%

Adds Grass to the target's types.

Gastro Acid Poison status 10 — 100%

Nullifies target's ability until it leaves battle.

Glare Normal status 30 — 100%

Paralyzes the target.

Grass Whistle Grass status 15 — 55%

Puts the target to sleep.

Growl Normal status 40 — 100%

Lowers the target's Attack by one stage.

Heal Block Psychic status 15 — 100%

Prevents target from restoring its HP for five turns.

Heal Pulse Psychic status 10 — —

Heals the target for half its max HP.

Hypnosis Psychic status 20 — 60%

Puts the target to sleep.

Kinesis Psychic status 15 — 80%

Lowers the target's accuracy by one stage.

Leech Seed Grass status 10 — 90%

Seeds the target, stealing HP from it every turn.

Leer Normal status 30 — 100%

Lowers the target's Defense by one stage.

Lovely Kiss Normal status 10 — 75%

Puts the target to sleep.

Mean Look Normal status 5 — —

Prevents the target from leaving battle.

Metal Sound Steel status 40 — 85%

Lowers the target's Special Defense by two stages.

Miracle Eye Psychic status 40 — —

Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark.

Noble Roar Normal status 30 — 100%

Lowers the target's Attack and Special Attack by one stage.

Odor Sleuth Normal status 40 — —

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Parting Shot Dark status 20 — 100%

Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.

Play Nice Normal status 20 — —

Lowers the target's Attack by one stage.

Poison Gas Poison status 40 — 90%

Poisons the target.

Poison Powder Poison status 35 — 75%

Poisons the target.

Powder Bug status 20 — 100% 1

Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move.

Purify Poison status 20 — —

Cures the target of a major status ailment and heals the user for 50% of its max HP.

Roar Normal status 20 — — -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Sand Attack Ground status 15 — 100%

Lowers the target's accuracy by one stage.

Scary Face Normal status 10 — 100%

Lowers the target's Speed by two stages.

Screech Normal status 40 — 85%

Lowers the target's Defense by two stages.

Simple Beam Normal status 15 — 100%

Changes the target's ability to Simple.

Sing Normal status 15 — 55%

Puts the target to sleep.

Sleep Powder Grass status 15 — 75%

Puts the target to sleep.

Smokescreen Normal status 20 — 100%

Lowers the target's accuracy by one stage.

Soak Water status 20 — 100%

Changes the target's type to Water.

Spider Web Bug status 10 — —

Prevents the target from leaving battle.

Spikes Ground status 20 — —

Scatters Spikes, hurting opposing Pokémon that switch in.

Spite Ghost status 10 — 100%

Lowers the PP of the target's last used move by 4.

Spore Grass status 15 — 100%

Puts the target to sleep.

Spotlight Normal status 15 — — 3

Forces the target's opponents to aim at the target for the rest of the turn.

Stealth Rock Rock status 20 — —

Causes damage when opposing Pokémon switch in.

Sticky Web Bug status 20 — —

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Strength Sap Grass status 10 — 100%

Heals the user by the target's current Attack stat and lowers the target's Attack by one stage.

String Shot Bug status 40 — 95%

Lowers the target's Speed by two stages.

Stun Spore Grass status 30 — 75%

Paralyzes the target.

Supersonic Normal status 20 — 55%

Confuses the target.

Swagger Normal status 15 — 85%

Raises the target's Attack by two stages and confuses the target.

Sweet Kiss Fairy status 10 — 75%

Confuses the target.

Sweet Scent Normal status 20 — 100%

Lowers the target's evasion by one stage.

Tail Whip Normal status 30 — 100%

Lowers the target's Defense by one stage.

Taunt Dark status 20 — 100%

For the next few turns, the target can only use damaging moves.

Tearful Look Normal status 20 — —

Lowers the target's Attack and Special Attack by one stage.

Telekinesis Psychic status 15 — —

Moves have 100% accuracy against the target for three turns.

Thunder Wave Electric status 20 — 90%

Paralyzes the target.

Tickle Normal status 20 — 100%

Lowers the target's Attack and Defense by one stage.

Topsy-Turvy Dark status 20 — —

Inverts the target's stat modifiers.

Torment Dark status 15 — 100%

Prevents the target from using the same move twice in a row.

Toxic Poison status 10 — 90%

Badly poisons the target, inflicting more damage every turn.

Toxic Spikes Poison status 20 — —

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Toxic Thread Poison status 20 — 100%

Poisons the target and lowers its Speed by one stage.

Trick-or-Treat Ghost status 20 — 100%

Adds Ghost to the target's types.

Venom Drench Poison status 20 — 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Whirlwind Normal status 20 — — -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Will-O-Wisp Fire status 15 — 85%

Burns the target.

Worry Seed Grass status 10 — 100%

Changes the target's ability to Insomnia.

Yawn Normal status 10 — —

Target sleeps at the end of the next turn.

Move Search

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Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

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Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
•
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.