Essentials
Magnet Pull

Summary
Prevents Steel opponents from fleeing or switching out.
Effect
While this Pokémon is in battle, opposing Steel-type Pokémon cannot flee or switch out.
Pokémon can still switch out with Baton Pass, U-turn, or a Shed Shell. Pokémon with Run Away can still flee, but not switch out.
Overworld: If the lead Pokémon has this ability, Steel-type Pokémon have a higher encounter rate.
History
- Before

Has no overworld effect.
Flavor
Flavor Text

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Traps STEEL-type POKéMON.

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Prevents Steel-type Pokémon from escaping.

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Prevents Steel-type Pokémon from escaping.
Foreign Names
- Italian

- Magnetismo
- Spanish

- Imán
- French

- Magnépiège
- German

- Magnetfalle
- Czech

- Magnetismus
- Japanese

- じりょく (jiryoku)
Pokémon
| Pokémon | Type | Ability | Gender | Egg Group | HP | Atk | Def | SpA | SpD | Spd | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal: May be found normally on Pokémon. | ||||||||||||
| Magnemite |
|
Magnet Pull
Sturdy Analytic |
![]() |
Mineral | 25 | 35 | 70 | 95 | 55 | 45 | 325 | |
| Magneton |
|
Magnet Pull
Sturdy Analytic |
![]() |
Mineral | 50 | 60 | 95 | 120 | 70 | 70 | 465 | |
| Magnezone |
|
Magnet Pull
Sturdy Analytic |
![]() |
Mineral | 70 | 70 | 115 | 130 | 90 | 60 | 535 | |
| Nosepass |
|
Sturdy
Magnet Pull Sand Force |
![]() |
Mineral | 30 | 45 | 135 | 45 | 90 | 30 | 375 | |
| Probopass |
|
Sturdy
Magnet Pull Sand Force |
![]() |
Mineral | 60 | 55 | 145 | 75 | 150 | 40 | 525 | |





