Main Pokédex page | Flavor text and images
General
Abilities
- Sturdy
- One-hit KO moves do not work on this Pokémon.
- Magnet Pull
- Steel enemies cannot run or be switched out.
Dex Numbers
- Generation
RSE
Kanto- 299
Johto- n/a
Hoenn- 60
Sinnoh- n/a
Names
- Japanese
- ノズパス
- Romaji
- Nozupasu
Flavor
- Height
- 3'3.4" or 1 m
- Weight
- 213.8 lb or 97 kg
- Species
- Compass
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 10: Mineral
- Steps to hatch
- 5,120
- Compatible with
- 12 families; 29 total Pokémon
In the Wild
- Base EXP
- 108 or 0x6c
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Defense
- Wild held items
- Hard Stone (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
![]() |
![]() |
Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 137 | 264 | 2.2 | |
| Attack | 97 | 189 | 14.4 | |
| Defense | 187 | 369 | 96.8 | |
| Special Attack | 97 | 189 | 22.3 | |
| Special Defense | 142 | 279 | 78.3 | |
| Speed | 82 | 159 | 6.3 | |
| Average | - | - | 37.3 | |
Flavor
All versions' flavor text and sprites
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 206 | 14 | 40%
|
Move List
Nosepass gets the STAB from
moves.
![]() |
![]() |
![]() |
Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 7 | 7 | 7 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | ||
| 13 | 13 | 13 | Rock Throw | ![]() |
|
15 | 50 | 90% | Inflicts regular damage. | ||
| 16 | 19 | 19 | Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | ||
| 22 | 25 | 25 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||
| 28 | 31 | 31 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
| 31 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
| 37 | 43 | 43 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | ||
| 49 | Power Gem | ![]() |
|
20 | 70 | 100% | Inflicts regular damage. | ||||
| 49 | 55 | Discharge | ![]() |
|
15 | 80 | 100% | Has a 30% chance to Paralyze the target. | |||
| 55 | 61 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
| 43 | 61 | 67 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | ||
| 46 | 67 | 73 | Lock-On | ![]() |
|
5 | -- | 100% | Ensures that the user's next move will hit the target. | ||
| 73 | 79 | Earth Power | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |||
![]() |
![]() |
![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
![]() |
|
Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | |||
![]() |
|
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
![]() |
|
|
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||
![]() |
|
|
Magnitude | ![]() |
|
30 | varies | 100% | Power varies randomly from 10 to 150. | ||
![]() |
|
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
![]() |
![]() |
![]() | Tutored moves | ||||||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
![]() |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
![]() |
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
![]() |
Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||||
![]() |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
![]() |
Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||||
![]() |
Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
![]() |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
|
AncientPower | ![]() |
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | ||||
|
Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | ||||
|
Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | ||||
|
Earth Power | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | ||||
![]() |
![]() |
![]() | Miscellaneous moves | ||||||||
| xd | Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |||
![]() |
![]() |
![]() | TMs and HMs | ||||||||
![]() |
45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
![]() |
78 | 78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
![]() |
32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
![]() |
26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
![]() |
58 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
![]() |
64 | 64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||
![]() |
42 | 42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
![]() |
21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
![]() |
10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
83 | 83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
![]() |
17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
![]() |
69 | 69 | Rock Polish | ![]() |
|
20 | -- | 0% | Raises the user's Speed by two levels. | ||
![]() |
80 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
![]() |
H6 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
![]() |
39 | 39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
![]() |
37 | 37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
![]() |
43 | 43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
![]() |
34 | 34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
![]() |
82 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
![]() |
76 | 76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | ||
![]() |
71 | 71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||
![]() |
H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
![]() |
90 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
![]() |
11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
87 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
![]() |
12 | 12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
![]() |
25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
![]() |
73 | 73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||
![]() |
24 | 24 | 24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |
![]() |
41 | 41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
![]() |
06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![[logo]](/images/veehead.png)




















40%


