Items

Item Effect
Bad held items
Flame Orb Flame Orb

Held: Inflicts Burn on the holder at the end of the turn. Activates after Burn damage would occur.

Full Incense Full Incense

Held: Holder moves last in its priority bracket. Breeding: Snorlax begets a Munchlax Egg.

Iron Ball Iron Ball

Held: Holder's Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.

Lagging Tail Lagging Tail

Held: Holder moves last in its priority bracket.

Sticky Barb Sticky Barb

Held: Holder takes 1/8 (12.5%) its max HP at the end of each turn. When the holder is hit by a contact move, the attacking Pokémon takes 1/8 its max HP in damage and receive the item if not holding one.

Toxic Orb Toxic Orb

Held: Inflicts Toxic on the holder at the end of the turn. Activates after Poison damage would occur.

Choice
Choice Band Choice Band

Held: Increases Attack by 50%, but restricts the holder to only one move.

Choice Scarf Choice Scarf

Held: Increases Speed by 50%, but restricts the holder to only one move.

Choice Specs Choice Specs

Held: Increases Special Attack by 50%, but restricts the holder to only one move.

Collectibles
Blue Shard Blue Shard

No effect. Can be traded for items or moves.

Green Shard Green Shard

No effect. Can be traded for items or moves.

Heart Scale Heart Scale

No effect. Can be traded for prior Level-up moves.

Red Shard Red Shard

No effect. Can be traded for items or moves.

Shoal Salt Shoal Salt

No effect. Gen III: Trade four and four Shoal Shells for a Shell Bell.

Shoal Shell Shoal Shell

No effect. Gen III: Trade four and four Shoal Salts for a Shell Bell.

Yellow Shard Yellow Shard

No effect. Can be traded for items or moves.

Dex completion
Armor Fossil Armor Fossil

Can be revived into a Shieldon.

Claw Fossil Claw Fossil

Can be revived into an Anorith.

Cover Fossil Cover Fossil

Can be revived into a Tirtouga.

Dome Fossil Dome Fossil

Can be revived into a Kabuto.

Helix Fossil Helix Fossil

Can be revived into an Omanyte.

Honey Honey
Jaw Fossil Jaw Fossil

Can be revived into a Tyrunt.

Odd Keystone Odd Keystone

Use on the tower on Route 209 to encounter Spiritomb if you have at least 32 Underground greetings.

Old Amber Old Amber

Can be revived into an Aerodactyl.

Plume Fossil Plume Fossil

Can be revived into a Archen.

Root Fossil Root Fossil

Can be revived into a Lileep.

Sail Fossil Sail Fossil

Can be revived into an Amaura.

Skull Fossil Skull Fossil

Can be revived into a Cranidos.

Effort training
Macho Brace Macho Brace

Held: Holder gains double effort values from battles, but has halved Speed in battle.

Power Anklet Power Anklet

Held: Holder gains 4 Speed effort values, but has halved Speed in battle.

Power Band Power Band

Held: Holder gains 4 Special Defense effort values, but has halved Speed in battle.

Power Belt Power Belt

Held: Holder gains 4 Defense effort values, but has halved Speed in battle.

Power Bracer Power Bracer

Held: Holder gains 4 Attack effort values, but has halved Speed in battle.

Power Lens Power Lens

Held: Holder gains 4 Special Attack effort values, but has halved Speed in battle.

Power Weight Power Weight

Held: Holder gains 4 HP effort values, but has halved Speed in battle.

Evolution
Dawn Stone Dawn Stone

Evolves a male Kirlia into Gallade or a female Snorunt into Froslass.

Dragon Scale Dragon Scale

Traded on a Seadra: Holder evolves into Kingdra.

Dubious Disc Dubious Disc

Traded on a Porygon2: Holder evolves into Porygon-Z.

Dusk Stone Dusk Stone

Evolves a Lampent into Chandelure, a Misdreavus into Mismagius, or a Murkrow into Honchkrow.

Electirizer Electirizer

Traded on an Electabuzz: Holder evolves into Electivire.

Fire Stone Fire Stone

Evolves an Eevee into Flareon, a Growlithe into Arcanine, a Pansear into Simisear, or a Vulpix into Ninetales.

Ice Stone Ice Stone

Evolves an Alola Sandshrew into Alola Sandslash or an Alola Vulpix into Alola Ninetales.

Leaf Stone Leaf Stone

Evolves an Exeggcute into Exeggutor, a Gloom into Vileplume, a Nuzleaf into Shiftry, a Pansage into Simisage, or a Weepinbell into Victreebel.

Magmarizer Magmarizer

Traded on a Magmar: Holder evolves into Magmortar.

Moon Stone Moon Stone

Evolves a Clefairy into Clefable, a Jigglypuff into Wigglytuff, a Munna into Musharna, a Nidorina into Nidoqueen, a Nidorino into Nidoking, or a Skitty into Delcatty.

Oval Stone Oval Stone

Level-up during Day on a Happiny: Holder evolves into Chansey.

Prism Scale Prism Scale

Traded on a Feebas: Holder evolves into Milotic.

Protector Protector

Traded on a Rhydon: Holder evolves into Rhyperior.

Reaper Cloth Reaper Cloth

Traded on a Dusclops: Holder evolves into Dusknoir.

Sachet Sachet

Traded on a Spritzee: Holder evolves into Aromatisse.

Shiny Stone Shiny Stone

Evolves a Minccino into Cinccino, a Roselia into Roserade, or a Togetic into Togekiss.

Sun Stone Sun Stone

Evolves a Cottonee into Whimsicott, a Gloom into Bellossom, a Petilil into Lilligant, or a Sunkern into Sunflora.

Thunder Stone Thunder Stone

Evolves an Eelektrik into Eelektross, an Eevee into Jolteon, or a Pikachu into Raichu.

Up-Grade Up-Grade

Traded on a Porygon: Holder evolves into Porygon2.

Water Stone Water Stone

Evolves an Eevee into Vaporeon, a Lombre into Ludicolo, a Panpour into Simipour, a Poliwhirl into Poliwrath, a Shellder into Cloyster, or a Staryu into Starmie.

Whipped Dream Whipped Dream

Traded on a Swirlix: Holder evolves into Slurpuff.

Held items
Absorb Bulb Absorb Bulb

Held: Raises the holder's Special Attack by one stage when it takes Water-type damage.

Adrenaline Orb Adrenaline Orb

Makes wild Pokémon more likely to summon allies. Held: increases the holder's Speed by one stage when affected by Intimidate.

Air Balloon Air Balloon

Held: Grants immunity to Ground-type moves, Spikes, and Toxic Spikes. Consumed when the holder takes damage from a move.

Assault Vest Assault Vest

Raises the holder's Special Defense to 1.5×. Prevents the holder from selecting a status move.

Big Root Big Root

Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%).

Binding Band Binding Band

Held: Doubles the per-turn damage of multi-turn trapping moves.

Black Sludge Black Sludge

Held: Poison-type holder recovers 1/16 (6.25%) max HP each turn. Non-Poison-Types take 1/8 (12.5%) max HP damage.

Bright Powder Bright Powder

Held: Increases the holder's evasion by 1/9 (11 1/9%).

Cell Battery Cell Battery

Held: Raises the holder's Attack by one stage when it takes Electric-type damage.

Damp Rock Damp Rock

Held: Rain Dance by the holder lasts 8 rounds instead of 5.

Destiny Knot Destiny Knot

Held: Infatuates opposing Pokémon when holder is inflicted with infatuation.

Eject Button Eject Button

Held: When the holder takes damage from a move, it switches out for a party Pokémon of the Trainer's choice.

Electric Seed Electric Seed

Held: Consumed on Electric Terrain and raises the holder's Defense by one stage.

Eviolite Eviolite

Held: Holder has 1.5× Defense and Special Defense, as long as it's not fully evolved.

Expert Belt Expert Belt

Held: Holder's Super Effective moves do 20% extra damage.

Float Stone Float Stone

Held: Holder has 0.5× weight.

Focus Band Focus Band

Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.

Focus Sash Focus Sash

Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

Grassy Seed Grassy Seed

Held: Consumed on Grassy Terrain and raises the holder's Defense by one stage.

Grip Claw Grip Claw

Held: Holder's multi-turn trapping moves last 5 turns.

Heat Rock Heat Rock

Held: Sunny Day by the holder lasts 8 rounds instead of 5.

Icy Rock Icy Rock

Held: Hail by the holder lasts 8 rounds instead of 5.

King’s Rock King’s Rock

Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Holder evolves into Politoed. Traded on a Slowpoke: Holder evolves into Slowking.

Lax Incense Lax Incense

Held: Holder's evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg.

Leftovers Leftovers

Held: Restores 1/16 (6.25%) holder's max HP at the end of each turn.

Life Orb Life Orb

Held: Holder's moves inflict 30% extra damage, but cost 10% max HP.

Light Clay Light Clay

Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5.

Luminous Moss Luminous Moss

Held: If the holder is hit by a damaging Water move, raises its Special Defense by one stage.

Mental Herb Mental Herb

Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body.

Metronome Metronome

Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum 100% boost.

Misty Seed Misty Seed

Held: Consumed on Misty Terrain and raises the holder's Special Defense by one stage.

Muscle Band Muscle Band

Held: Boosts the damage of physical moves used by the holder by 10%.

Pass Orb Pass Orb

Activates Pass Powers.

Power Herb Power Herb

Held: Both turns of a two-turn charge move happen at once. Consumed upon use.

Protective Pads Protective Pads

Held: Prevents side effects of contact moves used on the holder.

Psychic Seed Psychic Seed

Held: Consumed on Psychic Terrain and raises the holder's Special Defense by one stage.

Quick Claw Quick Claw

Held: Holder has a 3/16 (18.75%) chance to move first.

Razor Claw Razor Claw

Held: Raises the holder's critical hit ratio by one stage. Held by a Sneasel while levelling up at night: Holder evolves into Weavile.

Razor Fang Razor Fang

Held: Damaging moves gain a 10% chance to make their target flinch. Held by a Gligar while levelling up: Holder evolves into Gliscor.

Red Card Red Card

Held: When the holder takes damage from a move, the opponent switches out for another random party Pokémon. Consumed after use.

Ring Target Ring Target

Held: Negates the holder's type immunities. Ability immunities are not removed.

Rocky Helmet Rocky Helmet

Held: When the holder is hit by a contact move, the attacking Pokémon takes 1/6 its max HP in damage.

Safety Goggles Safety Goggles

Held: Prevents damage from powder moves and the damage from Hail and Sandstorm.

Scope Lens Scope Lens

Held: Raises the holder's critical hit ratio by one stage.

Shed Shell Shed Shell

Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot be switched out of.

Shell Bell Shell Bell

Held: Holder receives 1/8 of the damage it deals when attacking.

Smoke Ball Smoke Ball

Held: Allows the Holder to escape from any wild battle.

Smooth Rock Smooth Rock

Held: Sandstorm by the holder lasts 8 rounds instead of 5.

Snowball Snowball

Held: If the holder is hit by a damaging Ice move, raises its Attack by one stage.

Terrain Extender Terrain Extender

Held: Extends the holder's Terrain effects to 8 turns.

Weakness Policy Weakness Policy

Held: When the holder is hit by a super effective move, its Attack and Special Attack raise by two stages.

White Herb White Herb

Held: Resets all lowered stats to normal at end of turn. Consumed after use.

Wide Lens Wide Lens

Held: Provides a 1/10 (10%) boost in accuracy to the holder.

Wise Glasses Wise Glasses

Held: Boosts the damage of special moves used by the holder by 1/10 (10%).

Zoom Lens Zoom Lens

Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target.

Jewels
Bug Gem Bug Gem

Held: When the holder uses a damaging Bug-type move, the move has 1.5× power and this item is consumed.

Dark Gem Dark Gem

Held: When the holder uses a damaging Dark-type move, the move has 1.5× power and this item is consumed.

Dragon Gem Dragon Gem

Held: When the holder uses a damaging Dragon-type move, the move has 1.5× power and this item is consumed.

Electric Gem Electric Gem

Held: When the holder uses a damaging Electric-type move, the move has 1.5× power and this item is consumed.

Fairy Gem Fairy Gem

Held: When the holder uses a damaging Fairy move, the move has 1.5× power and this item is consumed.

Fighting Gem Fighting Gem

Held: When the holder uses a damaging Fighting-type move, the move has 1.5× power and this item is consumed.

Fire Gem Fire Gem

Held: When the holder uses a damaging Fire-type move, the move has 1.5× power and this item is consumed.

Flying Gem Flying Gem

Held: When the holder uses a damaging Flying-type move, the move has 1.5× power and this item is consumed.

Ghost Gem Ghost Gem

Held: When the holder uses a damaging Ghost-type move, the move has 1.5× power and this item is consumed.

Grass Gem Grass Gem

Held: When the holder uses a damaging Grass-type move, the move has 1.5× power and this item is consumed.

Ground Gem Ground Gem

Held: When the holder uses a damaging Ground-type move, the move has 1.5× power and this item is consumed.

Ice Gem Ice Gem

Held: When the holder uses a damaging Ice-type move, the move has 1.5× power and this item is consumed.

Normal Gem Normal Gem

Held: When the holder uses a damaging Normal-type move, the move has 1.5× power and this item is consumed.

Poison Gem Poison Gem

Held: When the holder uses a damaging Poison-type move, the move has 1.5× power and this item is consumed.

Psychic Gem Psychic Gem

Held: When the holder uses a damaging Psychic-type move, the move has 1.5× power and this item is consumed.

Rock Gem Rock Gem

Held: When the holder uses a damaging Rock-type move, the move has 1.5× power and this item is consumed.

Steel Gem Steel Gem

Held: When the holder uses a damaging Steel-type move, the move has 1.5× power and this item is consumed.

Water Gem Water Gem

Held: When the holder uses a damaging Water-type move, the move has 1.5× power and this item is consumed.

Loot
Balm Mushroom Balm Mushroom

Sell to Hungry Maid for 25000 Pokédollars.

Big Mushroom Big Mushroom

Fire Red and Leaf Green: Trade for prior Level-up moves. Sell for 2500 Pokédollars, or to Hungry Maid for 5000 Pokédollars.

Big Nugget Big Nugget

Sell to Ore Collector for 30000 Pokédollars.

Big Pearl Big Pearl

Sell for 3750 Pokédollars, or to Ore Collector for 7500 Pokédollars.

Bottle Cap Bottle Cap

Trade to Mr. Hyper to maximize one of a Pokémon's genes.

Comet Shard Comet Shard

Sell to Ore Collector for 60000 Pokédollars.

Discount Coupon Discount Coupon

Can be used at a boutique for a 50% discount. Consumed once used.

Gold Bottle Cap Gold Bottle Cap

Trade to Mr. Hyper to maximize all of a Pokémon's genes.

Nugget Nugget

Sell for 5000 Pokédollars, or to Ore Collector for 10000 Pokédollars.

Pearl Pearl

Sell for 700 Pokédollars, or to Ore Collector for 1400 Pokédollars.

Pearl String Pearl String

Sell to Ore Collector for 25000 Pokédollars.

Pretty Wing Pretty Wing

Sell for 100 Pokédollars.

Rare Bone Rare Bone

Sell for 5000 Pokédollars, or to Bone Man for 10000 Pokédollars.

Relic Band Relic Band

Sell to Villa Owner for 100000 Pokédollars.

Relic Copper Relic Copper

Sell to Villa Owner for 1000 Pokédollars.

Relic Crown Relic Crown

Sell to Villa Owner for 300000 Pokédollars.

Relic Gold Relic Gold

Sell to Villa Owner 10000 Pokédollars.

Relic Silver Relic Silver

Sell to Villa Owner 5000 Pokédollars.

Relic Statue Relic Statue

Sell to Villa Owner 200000 Pokédollars.

Relic Vase Relic Vase

Sell to Villa Owner 50000 Pokédollars.

Stardust Stardust

Sell for 1000 Pokédollars, or to Ore Collector for 2000 Pokédollars.

Star Piece Star Piece

Platinum: Trade for one of each color Shard. Black and White: Trade for PP Up. Sell for 4900 Pokédollars, or to Ore Collector for 9800 Pokédollars.

Strange Souvenir Strange Souvenir

Vendor trash.

Tiny Mushroom Tiny Mushroom

Fire Red and Leaf Green: Trade two for prior Level-up moves. Sell for 250 Pokédollars, or to Hungry Maid for 500 Pokédollars.

Mega Stones
Abomasite Abomasite

Held: Allows Abomasnow to Mega Evolve into Mega Abomasnow.

Absolite Absolite

Held: Allows Absol to Mega Evolve into Mega Absol.

Aerodactylite Aerodactylite

Held: Allows Aerodactyl to Mega Evolve into Mega Aerodactyl.

Aggronite Aggronite

Held: Allows Aggron to Mega Evolve into Mega Aggron.

Alakazite Alakazite

Held: Allows Alakazam to Mega Evolve into Mega Alakazam.

Altarianite Altarianite

Held: Allows Altaria to Mega Evolve into Mega Altaria.

Ampharosite Ampharosite

Held: Allows Ampharos to Mega Evolve into Mega Ampharos.

Audinite Audinite

Held: Allows Audino to Mega Evolve into Mega Audino.

Banettite Banettite

Held: Allows Banette to Mega Evolve into Mega Banette.

Beedrillite Beedrillite

Held: Allows Beedrill to Mega Evolve into Mega Beedrill.

Blastoisinite Blastoisinite

Held: Allows Blastoise to Mega Evolve into Mega Blastoise.

Blazikenite Blazikenite

Held: Allows Blaziken to Mega Evolve into Mega Blaziken.

Cameruptite Cameruptite

Held: Allows Camerupt to Mega Evolve into Mega Camerupt.

Charizardite X Charizardite X

Held: Allows Charizard to Mega Evolve into Mega Charizard X.

Charizardite Y Charizardite Y

Held: Allows Charizard to Mega Evolve into Mega Charizard Y.

Diancite Diancite

Held: Allows Diancie to Mega Evolve into Mega Diancie.

Galladite Galladite

Held: Allows Gallade to Mega Evolve into Mega Gallade.

Garchompite Garchompite

Held: Allows Garchomp to Mega Evolve into Mega Garchomp.

Gardevoirite Gardevoirite

Held: Allows Gardevoir to Mega Evolve into Mega Gardevoir.

Gengarite Gengarite

Held: Allows Gengar to Mega Evolve into Mega Gengar.

Glalitite Glalitite

Held: Allows Glalie to Mega Evolve into Mega Glalie.

Gyaradosite Gyaradosite

Held: Allows Gyarados to Mega Evolve into Mega Gyarados.

Heracronite Heracronite

Held: Allows Heracross to Mega Evolve into Mega Heracross.

Houndoominite Houndoominite

Held: Allows Houndoom to Mega Evolve into Mega Houndoom.

Kangaskhanite Kangaskhanite

Held: Allows Kangaskhan to Mega Evolve into Mega Kangaskhan.

Latiasite Latiasite

Held: Allows Latias to Mega Evolve into Mega Latias.

Latiosite Latiosite

Held: Allows Latios to Mega Evolve into Mega Latios.

Lopunnite Lopunnite

Held: Allows Lopunny to Mega Evolve into Mega Lopunny.

Lucarionite Lucarionite

Held: Allows Lucario to Mega Evolve into Mega Lucario.

Manectite Manectite

Held: Allows Manectric to Mega Evolve into Mega Manectric.

Mawilite Mawilite

Held: Allows Mawile to Mega Evolve into Mega Mawile.

Medichamite Medichamite

Held: Allows Medicham to Mega Evolve into Mega Medicham.

Metagrossite Metagrossite

Held: Allows Metagross to Mega Evolve into Mega Metagross.

Mewtwonite X Mewtwonite X

Held: Allows Mewtwo to Mega Evolve into Mega Mewtwo X.

Mewtwonite Y Mewtwonite Y

Held: Allows Mewtwo to Mega Evolve into Mega Mewtwo Y.

Pidgeotite Pidgeotite

Held: Allows Pidgeot to Mega Evolve into Mega Pidgeot.

Pinsirite Pinsirite

Held: Allows Pinsir to Mega Evolve into Mega Pinsir.

Sablenite Sablenite

Held: Allows Sableye to Mega Evolve into Mega Sableye.

Salamencite Salamencite

Held: Allows Salamence to Mega Evolve into Mega Salamence.

Sceptilite Sceptilite

Held: Allows Sceptile to Mega Evolve into Mega Sceptile.

Scizorite Scizorite

Held: Allows Scizor to Mega Evolve into Mega Scizor.

Sharpedonite Sharpedonite

Held: Allows Sharpedo to Mega Evolve into Mega Sharpedo.

Slowbronite Slowbronite

Held: Allows Slowbro to Mega Evolve into Mega Slowbro.

Steelixite Steelixite

Held: Allows Steelix to Mega Evolve into Mega Steelix.

Swampertite Swampertite

Held: Allows Swampert to Mega Evolve into Mega Swampert.

Tyranitarite Tyranitarite

Held: Allows Tyranitar to Mega Evolve into Mega Tyranitar.

Venusaurite Venusaurite

Held: Allows Venusaur to Mega Evolve into Mega Venusaur.

Memories
Bug Memory Bug Memory

Held: Changes Silvally to its Bug form. Changes Multi-Attack's type to Bug.

Dark Memory Dark Memory

Held: Changes Silvally to its Dark form. Changes Multi-Attack's type to Dark.

Dragon Memory Dragon Memory

Held: Changes Silvally to its Dragon form. Changes Multi-Attack's type to Dragon.

Electric Memory Electric Memory

Held: Changes Silvally to its Electric form. Changes Multi-Attack's type to Electric.

Fairy Memory Fairy Memory

Held: Changes Silvally to its Fairy form. Changes Multi-Attack's type to Fairy.

Fighting Memory Fighting Memory

Held: Changes Silvally to its Fighting form. Changes Multi-Attack's type to Fighting.

Fire Memory Fire Memory

Held: Changes Silvally to its Fire form. Changes Multi-Attack's type to Fire.

Flying Memory Flying Memory

Held: Changes Silvally to its Flying form. Changes Multi-Attack's type to Flying.

Ghost Memory Ghost Memory

Held: Changes Silvally to its Ghost form. Changes Multi-Attack's type to Ghost.

Grass Memory Grass Memory

Held: Changes Silvally to its Grass form. Changes Multi-Attack's type to Grass.

Ground Memory Ground Memory

Held: Changes Silvally to its Ground form. Changes Multi-Attack's type to Ground.

Ice Memory Ice Memory

Held: Changes Silvally to its Ice form. Changes Multi-Attack's type to Ice.

Poison Memory Poison Memory

Held: Changes Silvally to its Poison form. Changes Multi-Attack's type to Poison.

Psychic Memory Psychic Memory

Held: Changes Silvally to its Psychic form. Changes Multi-Attack's type to Psychic.

Rock Memory Rock Memory

Held: Changes Silvally to its Rock form. Changes Multi-Attack's type to Rock.

Steel Memory Steel Memory

Held: Changes Silvally to its Steel form. Changes Multi-Attack's type to Steel.

Water Memory Water Memory

Held: Changes Silvally to its Water form. Changes Multi-Attack's type to Water.

Mulch
Amaze Mulch Amaze Mulch

Increases the total number of Berries by 2, increases the chance of Berry mutation, and causes soil to dry out in 4 hours.

Boost Mulch Boost Mulch

Causes soil to dry out in 4 hours.

Damp Mulch Damp Mulch

Growing time of berries is increased, but the soil dries out slower.

Gooey Mulch Gooey Mulch

Berries regrow from dead plants an increased number of times.

Growth Mulch Growth Mulch

Growing time of berries is reduced, but the soil dries out faster.

Rich Mulch Rich Mulch

Increases the total number of Berries by 2.

Stable Mulch Stable Mulch

Berries stay on the plant for longer than their usual time.

Surprise Mulch Surprise Mulch

Increases the chance of Berry mutation.

Plates
Draco Plate Draco Plate

Held: Dragon-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Dragon.

Dread Plate Dread Plate

Held: Dark-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Dark.

Earth Plate Earth Plate

Held: Ground-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Ground.

Fist Plate Fist Plate

Held: Fighting-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Fighting.

Flame Plate Flame Plate

Held: Fire-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Fire.

Icicle Plate Icicle Plate

Held: Ice-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Ice.

Insect Plate Insect Plate

Held: Bug-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Bug.

Iron Plate Iron Plate

Held: Steel-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Steel.

Meadow Plate Meadow Plate

Held: Grass-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Grass.

Mind Plate Mind Plate

Held: Psychic-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Psychic.

Pixie Plate Pixie Plate

Held: Fairy-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Fairy.

Sky Plate Sky Plate

Held: Flying-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Flying.

Splash Plate Splash Plate

Held: Water-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Water.

Spooky Plate Spooky Plate

Held: Ghost-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Ghost.

Stone Plate Stone Plate

Held: Rock-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Rock.

Toxic Plate Toxic Plate

Held: Posion-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Posion.

Zap Plate Zap Plate

Held: Electric-Type moves from holder do 20% more damage. Changes Arceus's and Judgment's type to Electric.

Scarves
Blue Scarf Blue Scarf

Raises the holder's Beauty while in a contest.

Green Scarf Green Scarf

Raises the holder's Smartness while in a contest.

Pink Scarf Pink Scarf

Raises the holder's Cuteness while in a contest.

Red Scarf Red Scarf

Raises the holder's Coolness while in a contest.

Yellow Scarf Yellow Scarf

Raises the holder's Toughness while in a contest.

Species-specific
Adamant Orb Adamant Orb

Boosts the damage from Dialga's Dragon-type and Steel-type moves by 20%.

Burn Drive Burn Drive

Grants Genesect a red, Fire-type Techno Blast.

Chill Drive Chill Drive

Grants Genesect a white, Ice-type Techno Blast.

Deep Sea Scale Deep Sea Scale

Doubles Clamperl's Special Defense. Traded on a Clamperl: Holder evolves into Gorebyss.

Deep Sea Tooth Deep Sea Tooth

Doubles Clamperl's Special Attack. Traded on a Clamperl: Holder evolves into Huntail.

Douse Drive Douse Drive

Grants Genesect a blue, Water-type Techno Blast.

Griseous Orb Griseous Orb

Boosts the damage from Giratina's Dragon-type and Ghost-type moves by 20%, and transforms it into Origin Forme.

Light Ball Light Ball

Doubles Pikachu's Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle.

Lucky Punch Lucky Punch

Raises Chansey's critical hit ratio by two stages.

Lustrous Orb Lustrous Orb

Boosts the damage from Palkia's Dragon-type and Water-type moves by 20%.

Metal Powder Metal Powder

Raises Ditto's Defense and Special Defense by 50%. The boost is lost after transforming.

Pink Nectar Pink Nectar

Changes Oricorio to Pa’u Style.

Purple Nectar Purple Nectar

Changes Oricorio to Sensu Style.

Quick Powder Quick Powder

Doubles Ditto's Speed when held. The boost is lost after transforming.

Red Nectar Red Nectar

Changes Oricorio to Baile Style.

Shock Drive Shock Drive

Grants Genesect a yellow, Electric-type Techno Blast.

Soul Dew Soul Dew

Raises Latias and Latios's Special Attack and Special Defense by 50%.

Stick Stick

Raises Farfetch'd's critical hit ratio by two stages.

Thick Club Thick Club

Doubles Cubone or Marowak's Attack.

Yellow Nectar Yellow Nectar

Changes Oricorio to Pom-Pom Style.

Spelunking
Black Flute Black Flute

Halves the wild Pokémon encounter rate.

Escape Rope Escape Rope

Transports user to the outside entrance of a cave.

Fluffy Tail Fluffy Tail

Ends a wild battle.

Max Repel Max Repel

For 250 steps, prevents wild encounters of level lower than your party's lead Pokémon.

Poké Doll Poké Doll

Ends a wild battle.

Poké Toy Poké Toy

Ends a wild battle.

Repel Repel

For 100 steps, prevents wild encounters of level lower than your party's lead Pokémon.

Super Repel Super Repel

For 200 steps, prevents wild encounters of level lower than your party's lead Pokémon.

White Flute White Flute

Doubles the wild Pokémon encounter rate.

Training
Amulet Coin Amulet Coin

Held: Doubles the money earned from a battle. Does not stack with Luck Incense.

Cleanse Tag Cleanse Tag

Prevents wild encounters of level lower than your party's lead Pokémon.

Everstone Everstone

Held: Prevents level-based evolution from occuring.

Exp. Share Exp. Share

Held: Half the experience from a battle is split between Pokémon holding this item.

Luck Incense Luck Incense

Held: Doubles the money earned from a battle. Does not stack with Amulet Coin. Breeding: Chansey and Blissey beget a Happiny Egg.

Lucky Egg Lucky Egg

Held: Increases EXP earned in battle by 50%.

Pure Incense Pure Incense

Prevents wild encounters of level lower than your party's lead Pokémon. Breeding: Chimecho begets a Chingling Egg.

Soothe Bell Soothe Bell

Held: Doubles the happiness earned by the holder.

Type enhancement
Black Belt Black Belt

Held: Fighting-Type moves from holder do 20% more damage.

Black Glasses Black Glasses

Held: Dark-Type moves from holder do 20% more damage.

Charcoal Charcoal

Held: Fire-Type moves from holder do 20% more damage.

Dragon Fang Dragon Fang

Held: Dragon-Type moves from holder do 20% more damage.

Hard Stone Hard Stone

Held: Rock-Type moves from holder do 20% more damage.

Magnet Magnet

Held: Electric-Type moves from holder do 20% more damage.

Metal Coat Metal Coat

Held: Steel-Type moves from holder do 20% more damage.

Miracle Seed Miracle Seed

Held: Grass-Type moves from holder do 20% more damage.

Mystic Water Mystic Water

Held: Water-Type moves from holder do 20% more damage.

Never-Melt Ice Never-Melt Ice

Held: Ice-Type moves from holder do 20% more damage.

Odd Incense Odd Incense

Held: Psychic-Type moves from holder do 20% more damage. Breeding: Mr. Mime begets a Mime Jr. Egg.

Poison Barb Poison Barb

Held: Poison-Type moves from holder do 20% more damage.

Rock Incense Rock Incense

Held: Rock-Type moves from holder do 20% more damage. Breeding: Sudowoodo begets a Bonsly Egg.

Rose Incense Rose Incense

Held: Grass-Type moves from holder do 20% more damage. Breeding: Roselia or Roserade beget a Budew Egg.

Sea Incense Sea Incense

Held: Water-Type moves from holder do 20% more damage. Breeding: Marill or Azumarill beget an Azurill Egg.

Sharp Beak Sharp Beak

Held: Flying-Type moves from holder do 20% more damage.

Silk Scarf Silk Scarf

Held: Normal-Type moves from holder do 20% more damage.

Silver Powder Silver Powder

Held: Bug-Type moves from holder do 20% more damage.

Soft Sand Soft Sand

Held: Ground-Type moves from holder do 20% more damage.

Spell Tag Spell Tag

Held: Ghost-Type moves from holder do 20% more damage.

Twisted Spoon Twisted Spoon

Held: Psychic-Type moves from holder do 20% more damage.

Wave Incense Wave Incense

Held: Water-Type moves from holder do 20% more damage. Breeding: Mantine begets a Mantyke Egg.