Essentials

Spike Cannon

Normal physical

Generation 1

Summary

Hits 2-5 times in one turn.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock ½
  • Steel ½
  • Water 1

Stats

Power
20; percentile 4.6
Accuracy
100%
PP
15, up to 24 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
0 (normal)

Machines

Generation 1
Not a TM
Generation 2
Not a TM
Generation 3
Not a TM
Generation 4
Not a TM
Generation 5
Not a TM
Generation 6
Not a TM

Effect

Inflicts regular damage. Hits 2–5 times in one turn.

Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 2
Gold, Silver, Crystal

Fires spikes to hit 2-5 times.

Generation 3
Ruby, Sapphire, Emerald

Launches sharp spikes that strike 2 to 5 times.

FireRed, LeafGreen

Sharp spikes are fired at the foe to strike two to five times.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

Sharp spikes are fired at the foe to strike two to five times in rapid succession.

Generation 5
Black, White, Black 2, White 2

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Generation 6
X, Y

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Foreign Names

German
Dornkanone
French
Picanon
Czech
Ostnové dělo
Italian
Sparalance
Spanish
Clavo Cañón
Japanese
とげキャノン (togekyanon)

Contests

Generation 3 Contest

Type
Cool
Appeal
♡♡
Jam
Flavor text
Startles the Pokémon that has the judge's attention.
Use after
None
Use before
None

Generation 4 Super Contest

Type
Cool
Appeal
♡♡
Flavor text
Allows performance of the same move twice in a row.
Use after
None
Use before
None

Similar moves

These moves all have the same effect as Spike Cannon.

Move Type Class PP Power Acc Pri Effect
Double Slap Normal physical 10 15 85%

Hits 2-5 times in one turn.

Comet Punch Normal physical 15 18 85%

Hits 2-5 times in one turn.

Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

Barrage Normal physical 20 15 85%

Hits 2-5 times in one turn.

Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

Bone Rush Ground physical 10 25 90%

Hits 2-5 times in one turn.

Arm Thrust Fighting physical 20 15 100%

Hits 2-5 times in one turn.

Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

Icicle Spear Ice physical 30 25 100%

Hits 2-5 times in one turn.

Rock Blast Rock physical 10 25 90%

Hits 2-5 times in one turn.

Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

Water Shuriken Water physical 20 15 100% 1

Hits 2-5 times in one turn.

Pokémon

Normal Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Spike Cannon's physical damage, and have the stat highlighted in green.

Generation 1 Generation 2 Ruby, Sapphire
Emerald
Colosseum
XD
FireRed, LeafGreen Generation 4 Black, White Black 2, White 2 Generation 6 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
50 41 41 43 40 13 13 13 Cloyster Water Ice Shell Armor
Skill Link
Overcoat
½ male, ½ female Water 3 50 95 180 85 45 70 525
46 Omanyte Rock Water Swift Swim
Shell Armor
Weak Armor
⅞ male, ⅛ female Water 1
Water 3
35 40 100 90 55 35 355
44 40 40 40 40 40 40 40 Omastar Rock Water Swift Swim
Shell Armor
Weak Armor
⅞ male, ⅛ female Water 1
Water 3
70 60 125 115 70 55 495
31 28 28 40 40 27 27 Corsola Water Rock Hustle
Natural Cure
Regenerator
¼ male, ¾ female Water 1
Water 3
55 55 85 65 85 35 380

External Links