Essentials

Cloyster

Cloyster

water ice

Abilities

Shell Armor
No moves will critically hit this Pokemon.
Skill Link
This Pokemon always hits five times with 2-to-5-hit moves.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 2
  • fighting 2
  • fire 1
  • flying 1
  • ghost 1
  • grass 2
  • ground 1
  • ice ¼
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel 1
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
91
Kanto Generation 1
91
Johto Generation 2
170
Johto Generation 4
172

Names

Japanese
パルシェン (parushen)
Official Roomaji
Parshen
Korean
파르셀
Chinese
鐵甲貝
French
Crustabri
German
Austos

Breeding

Gender
½ male, ½ female
Egg groups
  • Water 3
Steps to hatch
5120

Compatibility

  • Tentacool
  • Shellder
  • Krabby
  • Omanyte
  • Kabuto
  • Corsola
  • Corphish
  • Lileep
  • Anorith
  • Skorupi

Training

Base EXP
203
2900 EXP at level
Effort points
  • 2 Defense
Capture rate
60
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

50% PearlPearl
5% Big PearlBig Pearl

Generation 4

50% PearlPearl
5% Big PearlBig Pearl

Evolution

Baby Basic Stage 1 Stage 2
ShellderShellder Cloyster Cloyster Use a certain item: Water Stone

Stats

Pctile Min IVs Max IVs
HP
50
26.4 273 304
Attack
95
78.3 258 289
Defense
180
99.2 428 459
Special Attack
85
71.6 238 269
Special Defense
45
19.1 158 189
Speed
70
57.4 208 239
Total
525
84.3

Flavor

Flavor Text

Diamond
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Pearl
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Platinum
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes.
Heart Gold
Once it slams its shell shut, it is impossible to open, even by those with superior strength.
Soul Silver
CLOYSTER that live in seas with harsh tidal currents grow large, sharp spikes on their shells.

Sprites

Cloyster Cloyster Cloyster Cloyster

Miscellany

Species
Bivalve
Color
purple
Cry
download mp3
Habitat Generation 3
sea
Pawprint
Cloyster
Shape
Pomaceous

Height

Trainer dude

Cloyster
15

4'11.1"
1.5 m

Weight

Trainer dudette

Cloyster
1325

292.1 lb
132.5 kg

Locations

Moves

Generation 1 GoldSilver Crystal RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Toxic Spikes poison None 20 0 0%

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Withdraw water None 40 0 100%

Raises the user's Defense by one level.

Supersonic normal None 20 0 55%

Confuses the target.

Aurora Beam ice Special 20 65 100%

Has a 10% chance to lower the target's Attack by one level.

Clamp water Physical 10 35 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Aurora Beam ice Special 20 65 100%

Has a 10% chance to lower the target's Attack by one level.

Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

33 33 36 28 28 Spikes ground None 20 0 100%

Scatters Spikes, hurting opposing Pokémon that switch in.

50 41 41 41 43 40 40 Spike Cannon normal Physical 15 20 100%

Hits 2-5 times in one turn.

Generation 1 GoldSilver Crystal RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Generation 1 GoldSilver Crystal RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

03 03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

12 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

07 07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

13 13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

30 Teleport psychic None 20 0 100%

Immediately ends wild battles. No effect otherwise.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

16 16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

41 41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

36 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

39 39 39 Swift normal Special 20 60 100%

Never misses.

44 44 44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

47 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

49 Tri Attack normal Special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

45 45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

64 64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

72 72 Avalanche ice Physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H8 H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

H6 H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

External Links