72 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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| Aurora Veil | ![]() |
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20 | — | — | Reduces damage five turns, but must be used during hail. |
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| Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Bestow | ![]() |
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15 | — | — | Gives the user's held item to the target. |
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| Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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| Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| Brutal Swing | ![]() |
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20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| Defog | ![]() |
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15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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| Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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| Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| Freeze-Dry | ![]() |
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20 | 70 | 100% | Super-effective against Water. |
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| Frost Breath | ![]() |
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10 | 60 | 90% | Always scores a critical hit. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Future Sight | ![]() |
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10 | 120 | 100% | Hits the target two turns later. |
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| Gunk Shot | ![]() |
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5 | 120 | 80% | Has a 30% chance to poison the target. |
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| Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| Ice Ball | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
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| Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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| Present | ![]() |
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15 | * | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
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| Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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| Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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| Sky Attack | ![]() |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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| Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| Spikes | ![]() |
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20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| Splash | ![]() |
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40 | — | — | Does nothing. |
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| Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| Swift | ![]() |
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20 | 60 | — | Never misses. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
















