Essentials
Abilities
- Drought
- Sunny Day is in effect while this Pokemon is in battle.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 383
- Hoenn

- 199
Names
- Japanese

- グラードン (guraadon)
- Official Roomaji

- Groudon
- Korean

- 그란돈
- Chinese

- 固拉多
- French

- Groudon
- German

- Groudon
Breeding
- Gender
genderless- Egg groups
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- No Eggs
- Steps to hatch
- 30720
Compatibility
Groudon cannot breed.
Training
- Base EXP
-
218
3114 EXP at level - Effort points
-
- 3 Attack
- Capture rate
- 5
- Base happiness
- 0
- Growth rate
- slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 90.4 | 373 | 404 | ||
| Attack | 98.9 | 368 | 399 | ||
| Defense | 97.5 | 348 | 379 | ||
| Special Attack | 84.9 | 268 | 299 | ||
| Special Defense | 79.0 | 248 | 279 | ||
| Speed | 79.0 | 248 | 279 | ||
| Total | 97.8 | ||||
Flavor
Flavor Text

- It had been asleep in underground magma ever since it fiercely fought KYOGRE long ago.

- It had been asleep in underground magma ever since it fiercely fought KYOGRE long ago.

- It had been asleep in underground magma ever since it fiercely fought KYOGRE long ago.

- Said to have expanded the lands by evaporating water with raging heat. It battled titanically with KYOGRE.

- Said to have expanded the lands by evaporating water with raging heat. It battled titanically with KYOGRE.
Sprites
Miscellany
- Species
- Continent
- Color
- red
- Cry
- download mp3
- Habitat

rough terrain- Pawprint

- Shape
-
Sciurine
Height
11'5.8"
3.5 m
Weight
2094.4 lb
950.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Mud Shot |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 5 | 5 | 5 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 15 | Lava Plume |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 20 | Hammer Arm |
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10 | 100 | 90% | Lowers user's Speed by one level. |
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| 30 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 15 | 15 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 20 | 20 | Slash |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 30 | 30 | Bulk Up |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 35 | 35 | 35 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 45 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 50 | Eruption |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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| 60 | Bulk Up |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 45 | 45 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 50 | 50 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 60 | 60 | Fissure |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 65 | 65 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 75 | 65 | Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 75 | Fissure |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 75 | 80 | Eruption |
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5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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| 80 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 90 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Block |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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DynamicPunch |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 02 | 02 | 02 | Dragon Claw |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 05 | 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | 08 | Bulk Up |
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20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 20 | 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 37 | 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 38 | 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 50 | 50 | 50 | Overheat |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 52 | 52 | Focus Blast |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 59 | 59 | Dragon Pulse |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 65 | 65 | Shadow Claw |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 73 | 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 75 | 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 76 | 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | H8 | Rock Climb |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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