Essentials

Tapu Fini

Land Spirit Pokémon

Tapu Fini

Water Fairy

Abilities

Misty Surge

When this Pokémon enters battle, it changes the terrain to Misty Terrain.

Hidden Ability

Telepathy

Protects against friendly Pokémon's damaging moves.

Damage Taken

  • Bug ½
  • Dark ½
  • Dragon 0
  • Electric 2
  • Fairy 1
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 7
National
788
Original Alola
288 Sun, Moon
Original Poni
100 Sun, Moon
Updated Alola
386 Ultra Sun, Ultra Moon
Updated Poni
130 Ultra Sun, Ultra Moon

Names

Japanese
カプ・レヒレ (kapu・rehire)
カプ・レヒレ
Korean
카푸느지느
Chinese
卡璞・鰭鰭
卡璞・鳍鳍
French
Tokopisco
German
Kapu-Kime
Spanish
Tapu Fini
Italian
Tapu Fini

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Tapu Fini cannot breed.

Training

Base EXP
257 Search:
Effort points
  • 3 Special Defense
Capture rate
3 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Tapu Fini

Stats

Pctile Min IVs Max IVs
HP
70
56.6 313 344
Attack
75
48.9 218 249
Defense
115
89.8 298 329
Special Attack
95
74.8 258 289
Special Defense
130
96.6 328 359
Speed
85
68.3 238 269
Total
570
85.7

Flavor

Flavor Text

Generation 7
Sun

The dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.

Moon

The guardian deity of Poni, it can control water. People say it can create pure water that will wash away any uncleanness.

Ultra Sun

This guardian deity of Poni Island manipulates water. Because it lives deep within a thick fog, it came to be both feared and revered.

Ultra Moon

Although it’s called a guardian deity, terrible calamities sometimes befall those who recklessly approach Tapu Fini.

Sprites

Tapu Fini Tapu Fini

Miscellany

Species
Land Spirit Pokémon Search:
Color
Purple Search:
Cry
Shape
Brachial Search:

Height

Trainer dude

Tapu Fini
13

4'3.2"
1.3 m

Weight

Trainer dudette

Tapu Fini
212

46.7 lb
21.2 kg

Locations

Moves

Water and Fairy moves get STAB, and have their type highlighted in green.

Special moves better suit Tapu Fini's higher Special Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Misty Terrain Fairy status 10

For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.

Moonblast Fairy special 15 95 100%

Has a 30% chance to lower the target's Special Attack by one stage.

Heal Pulse Psychic status 10

Heals the target for half its max HP.

Mean Look Normal status 5

Prevents the target from leaving battle.

Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

Mist Ice status 30

Protects the user's stats from being changed by enemy moves.

Withdraw Water status 40

Raises the user's Defense by one stage.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

8 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

14 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

20 Soak Water status 20 100%

Changes the target's type to Water.

26 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

32 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

38 Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

43 Nature’s Madness Fairy special 10 * 90%

Inflicts damage equal to half the target's HP.

48 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

53 Aqua Ring Water status 20

Restores 1/16 of the user's max HP each turn.

58 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

67 Smart Strike Steel physical 10 70

Never misses.

68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

98 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links