63 results

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Name Type Class PP Power Acc Pri Effect
Acid Armor Poison status 20

Raises the user's Defense by two stages.

Agility Psychic status 30

Raises the user's Speed by two stages.

Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

Aromatic Mist Fairy status 20

Raises a selected ally's Special Defense by one stage.

Autotomize Steel status 15

Raises the user's Speed by two stages and halves the user's weight.

Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

Barrier Psychic status 20

Raises the user's Defense by two stages.

Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Charge Electric status 20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

Coil Poison status 20

Raises the user's Attack, Defense, and accuracy by one stage each.

Confide Normal status 20

Lowers the target's Special Attack by one stage.

Cosmic Power Psychic status 20

Raises the user's Defense and Special Defense by one stage.

Cotton Guard Grass status 10

Raises the user's Defense by three stages.

Cotton Spore Grass status 40 100%

Lowers the target's Speed by two stages.

Defend Order Bug status 10

Raises the user's Defense and Special Defense by one stage.

Defense Curl Normal status 40

Raises user's Defense by one stage.

Double Team Normal status 15

Raises the user's evasion by one stage.

Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

Eerie Impulse Electric status 15 100%

Lowers the target's Special Attack by two stages.

Extreme Evoboost Normal status 1

Raises all of the user's stats by two stages.

Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

Feather Dance Flying status 15 100%

Lowers the target's Attack by two stages.

Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

Gear Up Steel status 20

Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage.

Geomancy Fairy status 10

Takes one turn to charge, then raises the user's Special Attack, Special Defense, and Speed by two stages.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

Harden Normal status 30

Raises the user's Defense by one stage.

Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

Howl Normal status 40

Raises the user's Attack by one stage.

Iron Defense Steel status 15

Raises the user's Defense by two stages.

Kinesis Psychic status 15 80%

Lowers the target's accuracy by one stage.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Magnetic Flux Electric status 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Meditate Psychic status 40

Raises the user's Attack by one stage.

Metal Sound Steel status 40 85%

Lowers the target's Special Defense by two stages.

Minimize Normal status 10

Raises the user's evasion by two stages.

Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

Noble Roar Normal status 30 100%

Lowers the target's Attack and Special Attack by one stage.

Parting Shot Dark status 20 100%

Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out.

Play Nice Normal status 20

Lowers the target's Attack by one stage.

Quiver Dance Bug status 20

Raises the user's Special Attack, Special Defense, and Speed by one stage each.

Rock Polish Rock status 20

Raises the user's Speed by two stages.

Rototiller Ground status 10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

Screech Normal status 40 85%

Lowers the target's Defense by two stages.

Sharpen Normal status 30

Raises the user's Attack by one stage.

Shift Gear Steel status 10

Raises the user's Attack by one stage and its Speed by two stages.

Smokescreen Normal status 20 100%

Lowers the target's accuracy by one stage.

String Shot Bug status 40 95%

Lowers the target's Speed by two stages.

Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

Swords Dance Normal status 20

Raises the user's Attack by two stages.

Tail Glow Bug status 20

Raises the user's Special Attack by three stages.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tearful Look Normal status 20

Lowers the target's Attack and Special Attack by one stage.

Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Withdraw Water status 40

Raises the user's Defense by one stage.

Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

Move Search

Unless otherwise specified: matching moves must match ALL of the criteria, but can match ANY selections within a group.

Anything left blank is ignored entirely.

Essentials

Damage class
Introduced in
Target

Flags

Effect

  • Exact same effect as:

Category

Status ailment

Type

Numbers

HP
Attack
Defense
Special Attack
Special Defense
Speed
accuracy
evasion

Pokémon

Pokémon

Moves must be learnable by at least one of these Pokémon:

Learned by

Version

Display and sorting

Drag or double-click us!

Formatting codes

e.g.: * $name ($type) becomes • Surf (water)

*
$id
57
$name
Surf
$type
Water
$damage_class
special
$pp
15
$power
90
$accuracy
100
$priority
0
$effect_chance
None
$effect
Inflicts regular damage and can hit Dive users.