Essentials
Summary
Takes one turn to charge, then raises the user's Special Attack, Special Defense, and Speed by two stages.
Damage Dealt
Stats
- Power
- — (no damage)
- Accuracy
- — (cannot miss)
- PP
- 10, up to 16 with PP Up
- Target
- User
- Effect chance
- n/a
- Priority
- 0 (normal)
Flags
- Makes contact
-
Has a charging turn
This move has a charging turn that can be skipped with a Power Herb.
- Must recharge
- Blocked by Detect and Protect
- Reflectable
- Snatchable
- Copied by Mirror Move
- Punch-based
- Sound-based
- Unusable during Gravity
- Defrosts when used
- Targets opposite side in triples
- Heals
- Ignores Substitute
- Powder-based
- Jaw-based
- Pulse-based
- Ballistics-based
- Mental effects
-
Unusable during Sky Battles
This move is unusable during Sky Battles.
- Dance
Machines
-
Not a TM
-
Not a TM
Effect
Takes one turn to charge, then raises the user's Special Attack, Special Defense, and Speed by two stages.
Meta
This reflects how the games treat moves and may be somewhat idealistic.
- No damage; lowers target's stats or raises user's stats
- raise Special Attack by 2 raise Special Defense by 2 raise Speed by 2
Flavor
Flavor Text
-
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
-
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Foreign Names
- Japanese
- ジオコントロール (jiokontorooru)
- ジオコントロール
- Korean
- 지오컨트롤
- Chinese
- 大地掌控
- 大地掌控
- French
- Géo-Contrôle
- German
- Geokontrolle
- Spanish
- Geocontrol
- Italian
- Geocontrollo
Similar moves
No other moves have the same effect as Geomancy.
Pokémon
Pokémon | Type | Ability | Gender | Egg Group | HP | Atk | Def | SpA | SpD | Spd | Total | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
26 | 26 | Xerneas | Fairy Aura | Undiscovered | 126 | 131 | 95 | 131 | 98 | 99 | 680 |
1 Pokémon