75 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Acid Armor | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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Aqua Ring | ![]() |
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20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Aromatherapy | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Aurora Veil | ![]() |
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20 | — | — | Reduces damage five turns, but must be used during hail. |
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Autotomize | ![]() |
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15 | — | — | Raises the user's Speed by two stages and halves the user's weight. |
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Barrier | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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Belly Drum | ![]() |
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10 | — | — | User pays half its max HP to max out its Attack. |
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Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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Camouflage | ![]() |
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20 | — | — | User's type changes to match the terrain. |
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Charge | ![]() |
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20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
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Coil | ![]() |
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20 | — | — | Raises the user's Attack, Defense, and accuracy by one stage each. |
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Conversion | ![]() |
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30 | — | — | User's type changes to the type of one of its moves at random. |
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Cosmic Power | ![]() |
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20 | — | — | Raises the user's Defense and Special Defense by one stage. |
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Cotton Guard | ![]() |
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10 | — | — | Raises the user's Defense by three stages. |
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Defend Order | ![]() |
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10 | — | — | Raises the user's Defense and Special Defense by one stage. |
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Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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Dragon Dance | ![]() |
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20 | — | — | Raises the user's Attack and Speed by one stage. |
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Focus Energy | ![]() |
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30 | — | — | Increases the user's chance to score a critical hit. |
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Gear Up | ![]() |
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20 | — | — | Raises the Attack and Special Attack of all friendly Pokémon with Plus or Minus by one stage. |
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Growth | ![]() |
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20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Healing Wish | ![]() |
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10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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Heal Order | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Hone Claws | ![]() |
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15 | — | — | Raises the user's Attack and accuracy by one stage. |
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Howl | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
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Imprison | ![]() |
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10 | — | — | Prevents the target from using any moves that the user also knows. |
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Ingrain | ![]() |
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20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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Iron Defense | ![]() |
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15 | — | — | Raises the user's Defense by two stages. |
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Laser Focus | ![]() |
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30 | — | — | Guarantees a critical hit with the user's next move. |
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Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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Lucky Chant | ![]() |
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30 | — | — | Prevents the target from scoring critical hits for five turns. |
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Lunar Dance | ![]() |
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10 | — | — | User faints, and its replacement is fully healed. |
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Magnetic Flux | ![]() |
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20 | — | — | Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Mat Block | ![]() |
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10 | — | — | Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. |
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Meditate | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
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Milk Drink | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Minimize | ![]() |
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10 | — | — | Raises the user's evasion by two stages. |
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Mist | ![]() |
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30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Moonlight | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Morning Sun | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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Power Trick | ![]() |
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10 | — | — | User swaps Attack and Defense. |
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Quick Guard | ![]() |
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15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
Quiver Dance | ![]() |
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20 | — | — | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
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Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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Refresh | ![]() |
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20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
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Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Sharpen | ![]() |
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30 | — | — | Raises the user's Attack by one stage. |
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Shell Smash | ![]() |
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15 | — | — | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
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Shift Gear | ![]() |
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10 | — | — | Raises the user's Attack by one stage and its Speed by two stages. |
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Shore Up | ![]() |
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10 | — | — | Heals the user for ½ its max HP, or ⅔ during a sandstorm. |
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Slack Off | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Soft-Boiled | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Stockpile | ![]() |
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20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swallow | ![]() |
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10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | ![]() |
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5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Tail Glow | ![]() |
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20 | — | — | Raises the user's Special Attack by three stages. |
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Tailwind | ![]() |
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15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Wide Guard | ![]() |
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10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
Wish | ![]() |
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10 | — | — | User will recover half its max HP at the end of the next turn. |
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Withdraw | ![]() |
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40 | — | — | Raises the user's Defense by one stage. |
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Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |