113 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Acupressure | ![]() |
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30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
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| Air Slash | ![]() |
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15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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| Aqua Jet | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Aqua Ring | ![]() |
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20 | — | — | Restores 1/16 of the user's max HP each turn. |
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| Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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| Attack Order | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
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| Aura Sphere | ![]() |
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20 | 80 | — | Never misses. |
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| Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Brave Bird | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Bug Buzz | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| Chatter | ![]() |
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20 | 65 | 100% | Has a higher chance to confuse the target when the recorded sound is louder. |
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| Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Copycat | ![]() |
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20 | — | — | Uses the target's last used move. |
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| Cross Poison | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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| Crush Grip | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Dark Void | ![]() |
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10 | — | 50% | Puts the target to sleep. |
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| Defend Order | ![]() |
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10 | — | — | Raises the user's Defense and Special Defense by one stage. |
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| Defog | ![]() |
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15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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| Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| Double Hit | ![]() |
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10 | 35 | 90% | Hits twice in one turn. |
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| Draco Meteor | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| Dragon Pulse | ![]() |
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10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Rush | ![]() |
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10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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| Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| Energy Ball | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
| Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| Flare Blitz | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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| Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| Force Palm | ![]() |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
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| Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Gravity | ![]() |
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5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. |
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| Guard Swap | ![]() |
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10 | — | — | User swaps Defense and Special Defense changes with the target. |
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| Gunk Shot | ![]() |
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5 | 120 | 80% | Has a 30% chance to poison the target. |
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| Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
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| Head Smash | ![]() |
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5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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| Heal Block | ![]() |
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15 | — | 100% | Prevents target from restoring its HP for five turns. |
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| Healing Wish | ![]() |
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10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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| Heal Order | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| Heart Swap | ![]() |
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10 | — | — | User and target swap stat changes. |
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| Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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| Judgment | ![]() |
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10 | 100 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
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| Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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| Lava Plume | ![]() |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| Leaf Storm | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| Lucky Chant | ![]() |
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30 | — | — | Prevents the target from scoring critical hits for five turns. |
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| Lunar Dance | ![]() |
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10 | — | — | User faints, and its replacement is fully healed. |
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| Magma Storm | ![]() |
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5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Magnet Bomb | ![]() |
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20 | 60 | — | Never misses. |
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| Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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| Me First | ![]() |
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20 | — | — | Uses the target's move against it before it attacks, with power increased by half. |
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| Metal Burst | ![]() |
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10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
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| Miracle Eye | ![]() |
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40 | — | — | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
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| Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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| Mud Bomb | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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| Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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| Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| Power Gem | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Power Swap | ![]() |
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10 | — | — | User swaps Attack and Special Attack changes with the target. |
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| Power Trick | ![]() |
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10 | — | — | User swaps Attack and Defense. |
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| Power Whip | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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| Psycho Cut | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| Psycho Shift | ![]() |
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10 | — | 100% | Transfers the user's major status effect to the target. |
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| Punishment | ![]() |
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
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| Roar of Time | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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| Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
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| Rock Wrecker | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Seed Flare | ![]() |
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5 | 120 | 85% | Has a 40% chance to lower the target's Special Defense by two stages. |
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| Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Shadow Force | ![]() |
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5 | 120 | 100% | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
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| Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Spacial Rend | ![]() |
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5 | 100 | 95% | Has an increased chance for a critical hit. |
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| Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
| Switcheroo | ![]() |
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10 | — | 100% | User and target swap items. |
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| Tailwind | ![]() |
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15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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| Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| Toxic Spikes | ![]() |
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20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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| Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
| Trump Card | ![]() |
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5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
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| U-turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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| Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Wake-Up Slap | ![]() |
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10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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| Wood Hammer | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Worry Seed | ![]() |
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10 | — | 100% | Changes the target's ability to Insomnia. |
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| Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |




















