62 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Aromatic Mist | 20 | — | — | Raises a selected ally's Special Defense by one stage. |
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Baby-Doll Eyes | 30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
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Celebrate | 40 | — | — | Does nothing. |
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Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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Crafty Shield | 10 | — | — | 3 | Protects all friendly Pokémon from non-damaging moves. |
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Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Diamond Storm | 5 | 100 | 95% | Has a 50% chance to raise the user's Defense by two stages for each target hit. |
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Disarming Voice | 15 | 40 | — | Never misses. |
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Dragon Ascent | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Draining Kiss | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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Eerie Impulse | 15 | — | 100% | Lowers the target's Special Attack by two stages. |
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Electric Terrain | 10 | — | — | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. |
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Electrify | 20 | — | — | Changes the target's move's type to Electric if it hasn't moved yet this turn. |
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Fairy Lock | 10 | — | — | Prevents all Pokémon from fleeing or switching out during the next turn. |
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Fairy Wind | 30 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Fell Stinger | 25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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Flower Shield | 10 | — | — | Raises the Defense of all Grass Pokémon in battle. |
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Flying Press | 10 | 100 | 95% | ||||
Forest’s Curse | 20 | — | 100% | Adds Grass to the target's types. |
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Freeze-Dry | 20 | 70 | 100% | Super-effective against Water. |
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Geomancy | 10 | — | — | Takes one turn to charge, then raises the user's Special Attack, Special Defense, and Speed by two stages. |
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Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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Happy Hour | 30 | — | — | Doubles prize money. |
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Hold Back | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Hold Hands | 40 | — | — | Does nothing. |
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Hyperspace Fury | 5 | 100 | — | Ignores and destroys protection effects. |
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Hyperspace Hole | 5 | 80 | — | Ignores and destroys protection effects. |
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Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Ion Deluge | 25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn. |
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King’s Shield | 10 | — | — | 4 | Blocks damaging attacks and lowers attacking Pokémon's Attack by two stages on contact. Switches Aegislash to Shield Forme. |
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Land’s Wrath | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Light of Ruin | 5 | 140 | 90% | User receives 1/2 the damage inflicted in recoil. |
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Magnetic Flux | 20 | — | — | Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. |
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Mat Block | 10 | — | — | Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. |
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Misty Terrain | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
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Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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Mystical Fire | 10 | 75 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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Noble Roar | 30 | — | 100% | Lowers the target's Attack and Special Attack by one stage. |
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Nuzzle | 20 | 20 | 100% | Has a 100% chance to paralyze the target. |
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Oblivion Wing | 10 | 80 | 100% | Drains 75% of the damage inflicted to heal the user. |
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Origin Pulse | 10 | 110 | 85% | Inflicts regular damage with no additional effect. |
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Parabolic Charge | 20 | 65 | 100% | Heals the user for half the total damage dealt to all targets. |
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Parting Shot | 20 | — | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
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Petal Blizzard | 15 | 90 | 100% | Inflicts regular damage. |
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Phantom Force | 10 | 90 | 100% | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
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Play Nice | 20 | — | — | Lowers the target's Attack by one stage. |
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Play Rough | 10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
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Powder | 20 | — | 100% | 1 | Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. |
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Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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Precipice Blades | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Rototiller | 10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
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Spiky Shield | 10 | — | — | 4 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. |
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Steam Eruption | 5 | 110 | 95% | Has a 30% chance to burn the target. |
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Sticky Web | 20 | — | — | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
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Thousand Arrows | 10 | 90 | 100% | Grounds the target, and hits even Flying-type or levitating Pokémon. |
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Thousand Waves | 10 | 90 | 100% | Prevents the target from leaving battle. |
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Topsy-Turvy | 20 | — | — | Inverts the target's stat modifiers. |
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Trick-or-Treat | 20 | — | 100% | Adds Ghost to the target's types. |
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Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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Water Shuriken | 20 | 15 | 100% | 1 | Hits 2–5 times. |