Essentials

Electrify

Electric status

Generation 6

Summary

Changes the target's move's type to Electric if it hasn't moved yet this turn.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon ½
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground 0
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 2

Stats

Power
— (no damage)
Accuracy
— (cannot miss)
PP
20, up to 32 with PP Up PP Up
Target
Selected Pokémon
Effect chance
n/a
Priority
0 (normal)

Machines

Generation 6
Not a TM
Generation 7
Not a TM

Effect

Changes the target's move's type to Electric if it hasn't moved yet this turn.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 6
X, Y, Omega Ruby, Alpha Sapphire

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Foreign Names

Japanese
そうでん (souden)
そうでん
Korean
송전
Chinese
輸電
输电
French
Électrisation
German
Elektrifizierung
Spanish
Electrificación
Italian
Elettrocontagio

Similar moves

No other moves have the same effect as Electrify.

Pokémon

Generation 6 Generation 7 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
45 45 Helioptile Electric Normal Dry Skin
Sand Veil
Solar Power
½ male, ½ female Monster
Dragon
44 38 33 61 43 70 289
Heliolisk Electric Normal Dry Skin
Sand Veil
Solar Power
½ male, ½ female Monster
Dragon
62 55 52 109 94 109 481

2 Pokémon

External Links