Essentials
Pokédex Numbers
- Introduced in
- National
- 490
- Original Sinnoh
- 151
- Extended Sinnoh
- 151
Names
- Japanese
- マナフィ (manafi)
- マナフィ
- Official roomaji
- Manaphy
- Korean
- 마나피
- Chinese
- 瑪納霏
- 玛纳霏
- French
- Manaphy
- German
- Manaphy
- Spanish
- Manaphy
- Italian
- Manaphy
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Phione | |||
Manaphy |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 90.4 | 373 | 404 | |
Attack | 75.0 | 268 | 299 | |
Defense | 82.1 | 268 | 299 | |
Special Attack | 80.1 | 268 | 299 | |
Special Defense | 84.4 | 268 | 299 | |
Speed | 84.3 | 268 | 299 | |
Total | 91.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 9/15/19
Flavor
Flavor Text
-
It is born with a wondrous power that lets it bond with any kind of Pokémon.
-
It is born with a wondrous power that lets it bond with any kind of Pokémon.
It starts its life with a wondrous power that permits it to bond with any kind of Pokémon.
It is born with a wondrous power that lets it bond with any kind of Pokémon.
It starts its life with a wondrous power that permits it to bond with any kind of Pokémon.
Sprites
Height
0'11.8"
0.3 m
Weight
3.1 lb
1.4 kg
Locations
Pal Park
- Area
- Sea
- Score
- 100
- Rate
- 1
Moves
Water moves get STAB, and have their type highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
— | — | — | — | — | — | Tail Glow | 20 | — | — | Raises the user's Special Attack by three stages. |
|||
— | — | — | — | — | — | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
|||
— | — | — | — | — | — | Water Sport | 15 | — | — | Halves all Fire-type damage. |
|||
9 | 9 | 9 | 9 | 9 | 9 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
|||
16 | 16 | 16 | 16 | 16 | 16 | Supersonic | 20 | — | 55% | Confuses the target. |
|||
24 | 24 | 24 | 24 | 24 | 24 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
|||
31 | 31 | 31 | 31 | 31 | 31 | Acid Armor | 20 | — | — | Raises the user's Defense by two stages. |
|||
39 | 39 | 39 | 39 | 39 | 39 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
|||
46 | 46 | 46 | 46 | 46 | 46 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||
54 | 54 | 54 | 54 | 54 | 54 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
|||
61 | 61 | 61 | 61 | 61 | 61 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|||
69 | 69 | 69 | 69 | 69 | 69 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
76 | 76 | 76 | 76 | 76 | 76 | Heart Swap | 10 | — | — | User and target swap stat changes. |
|||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||
Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||
Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
|||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
|||||||||
Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|||||||||
Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
|||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
||||||||
Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||||||||
Knock Off | 20 | 65 | 100% | Target drops its held item. |
|||||||||
Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
|||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|||||||||
Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||||||||
Skill Swap | 10 | — | — | User and target swap abilities. |
|||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||
Swift | 20 | 60 | — | Never misses. |
|||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||||||
Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||||||
04 | 04 | 04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
|||
06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
|||
10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
|||
14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
|||
15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|||
17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|||
21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
33 | 33 | 33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
|||
42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||
44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||
48 | 48 | Skill Swap | 10 | — | — | User and target swap abilities. |
|||||||
53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
|||||
55 | 55 | Brine | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
|||||||
56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||
68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||
77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||
86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||
89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
|||
90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
H3 | H3 | H3 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||||
H5 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
||||||||
H7 | H7 | H5 | 98 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||
99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||
H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||||||
H5 | H5 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||||||
H6 | H7 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |