Essentials
Pokédex Numbers
- Introduced in
- National
- 492
Names
- Japanese
- シェイミ (sheimi)
- シェイミ
- Official roomaji
- Shaymin
- Korean
- 쉐이미
- Chinese
- 謝米
- 谢米
- French
- Shaymin
- German
- Shaymin
- Spanish
- Shaymin
- Italian
- Shaymin
Breeding
Compatibility
Sky Shaymin cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Shaymin |
Shaymin Forms
Forms have different stats and can learn different moves. Moves are retained through form changes. Shaymin transforms into Sky Forme with the use of a Gracidea. It is limited to Land Forme at night, when frozen, and in the storage system boxes; under these conditions, Sky Shaymin reverts to Land Forme, and the Gracidea has no effect. The Gracidea must be used again to return to Sky Forme.
In Generation IV, Shaymin is also limited to Land Forme in the Wi-Fi Club and the Union Room.
A Gracidea may be received by showing a Shaymin met in a fateful encounter to a certain NPC, depending on the game:
- Platinum: A woman in southwest Floaroma Town.
- HeartGold and SoulSilver: The owner of the Goldenrod City flower shop.
- Black and White: A woman in the Lacunosa Town Pokémon Center.
- Black 2 and White 2: A woman in the Striaton City Pokémon Center.
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 90.4 | 373 | 404 | |
Attack | 78.3 | 274 | 305 | |
Defense | 57.1 | 218 | 249 | |
Special Attack | 89.9 | 308 | 339 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 97.4 | 322 | 353 | |
Total | 91.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 9/18/21
Flavor
Flavor Text
-
The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.
-
It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.
The blooming of Gracidea flowers confers the power of flight upon it. Feelings of gratitude are the message it delivers.
It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.
The blooming of Gracidea flowers confers the power of flight upon it. Feelings of gratitude are the message it delivers.
Sprites
Height
1'3.7"
0.4 m
Weight
11.5 lb
5.2 kg
Locations
Pal Park
- Area
- Field
- Score
- 100
- Rate
- 1
Moves
Grass and Flying moves get STAB, and have their type highlighted in green.
Special moves better suit Shaymin's higher Special Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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10 | 10 | 10 | 10 | 10 | Magical Leaf | 20 | 60 | — | Never misses. |
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19 | 19 | 19 | 19 | 19 | Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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28 | 28 | 28 | 28 | 28 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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37 | 37 | 37 | 37 | 37 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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46 | 46 | 46 | 46 | 46 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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55 | 55 | 55 | 55 | 55 | Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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64 | 64 | 64 | 64 | 64 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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73 | 73 | 73 | 73 | 73 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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82 | 82 | 82 | 82 | 82 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
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91 | 91 | 91 | 91 | 91 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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100 | 100 | 100 | 100 | 100 | Seed Flare | 5 | 120 | 85% | Has a 40% chance to lower the target's Special Defense by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | 20 | 60 | — | Never misses. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |