Essentials
Pokédex Numbers
- Introduced in
- National
- 773
- Original Alola
- 204
- Updated Alola
- 260
Names
- Japanese
- シルヴァディ (shiruvadi)
- シルヴァディ
- Korean
- 실버디
- Chinese
- 銀伴戰獸
- 银伴战兽
- French
- Silvallié
- German
- Amigento
- Spanish
- Silvally
- Italian
- Silvally
Breeding
Compatibility
Silvally cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Type: Null | Silvally Level up, with at least 220 happiness |
Silvally Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 86.4 | 363 | 394 | |
Attack | 69.9 | 258 | 289 | |
Defense | 77.9 | 258 | 289 | |
Special Attack | 74.8 | 258 | 289 | |
Special Defense | 79.6 | 258 | 289 | |
Speed | 78.9 | 258 | 289 | |
Total | 85.7 |
Flavor
Flavor Text
-
Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.
Although its name was Type: Null at first, the boy who evolved it into this form gave it the name by which it is now known.
This is its form once it has awakened and evolved. Freed from its heavy mask, its speed is greatly increased.
Through the bond it formed with its Trainer, its will was strengthened, and it was able to destroy its control mask.
Sprites
Height
7'6.6"
2.3 m
Weight
221.6 lb
100.5 kg
Locations
Moves
Normal moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Multi-Attack | 10 | 90 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|||
— | Multi-Attack | 10 | 90 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
|||
— | Heal Block | 15 | — | 100% | Prevents target from restoring its HP for five turns. |
|||
— | Imprison | 10 | — | — | Prevents the target from using any moves that the user also knows. |
|||
— | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|||
— | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|||
— | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
|||
— | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
|||
— | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
|||
— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
5 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
|||
10 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|||
15 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
20 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
25 | Crush Claw | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
|||
30 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
|||
35 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||
40 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||
45 | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
|||
50 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||
55 | Double Hit | 10 | 35 | 90% | Hits twice in one turn. |
|||
60 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
|||
65 | Punishment | 5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
|||
70 | Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
|||
75 | Tri Attack | 10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
|||
80 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
85 | Parting Shot | 20 | — | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
|||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
||||
Fire Pledge | 10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
||||
Grass Pledge | 10 | 80 | 100% | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
||||
Water Pledge | 10 | 80 | 100% | With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||
02 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||
05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||
06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
|||
10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
|||
15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|||
27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
|||
40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|||
44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
|||
64 | Explosion | 5 | 250 | 100% | User faints. |
|||
65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
|||
66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
|||
75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
|||
80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||
87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
|||
90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||
95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|||
100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |